About the lawsuit someone came up with as stated in the forum thread, they even wanted Sega to be involved in suing Lab Zero Games over that character added in the game. I don't know if that is a reference to the S***c franchise which I don't give a native and faithful shit about but at least, S****Fox is a better character than that retarded and eccentric S***Chu comic franchise whose comic books and merchandises were like sold illegally without any official approval from both Sega and Nintendo. In fact, you can even come up with your own nickname/artist name that has the word S***c in it except that it has NOTHING TO DO with that S***c franchise. I've already seen some artists/DJs having that word in their professional alias. I even played some games that have that word in their game name.
Pages
- News
- Remixes of songs from games of 2011 (New)
- Unofficial remixes of songs from games of 2012 (New)
- Remixes of songs from games of 2014
- Remixes of songs from games of 2015
- Remixes of songs from games of 2016
- Miscellaneous Arrangements (New)
- STH4 Alternative Soundtrack Project
- Blazing Mobian Masters Ver 0.9.7
Thursday, May 28, 2020
Skullgirls 2nd Encore Steam version - Controversial addition of S****Fox
About the lawsuit someone came up with as stated in the forum thread, they even wanted Sega to be involved in suing Lab Zero Games over that character added in the game. I don't know if that is a reference to the S***c franchise which I don't give a native and faithful shit about but at least, S****Fox is a better character than that retarded and eccentric S***Chu comic franchise whose comic books and merchandises were like sold illegally without any official approval from both Sega and Nintendo. In fact, you can even come up with your own nickname/artist name that has the word S***c in it except that it has NOTHING TO DO with that S***c franchise. I've already seen some artists/DJs having that word in their professional alias. I even played some games that have that word in their game name.
Wednesday, February 15, 2017
Blazblue Central Fiction
And somehow, if the console-release isn't quite enough, it seems that Arc System Works had the guts to re-release the game for the arcades, this time, for Nesica X Live 2 service which obviously has online-match support similar to console releases of fighting games with Network Mode. Plus, the games running on that service will be in 1080p similar to Playstation 4 version of the Blazblue Central Fiction although there won't be so much differences whatsoever. It might be a strange move but certain things had to be done as needed for newer platform releases. Not to mention that the re-release of Blazblue Central Fiction to a newer service for the arcades is a core reason to keep the series alive ever since FK Digital having released Chaos Code on Playstation 4 based on the recent update of Nesica X Live arcade version which already had two additional characters way before the Playstation 4 version was announced. Sure, the Taito Type X2, Nesica X Live 1 and Playstation 3 are already quite old and the support for Windows XP Embedded for that Type X2 system had ended last year in which migration of the games on Nesica X Live 2 service and console releases for both Playstation 3 and 4 might be the reasons to keep the game going.
My better point is that Arc System Works should be making and publishing new fighting games for the Nesica X Live 2 service for the arcades if we want to see them getting a console release in the future after that besides re-releasing Blazblue Central Fiction. Do you expect other developers to migrate their popular fighting games to newer arcade platforms like that ever since Ultra Street Fighter IV on Taito Type X3?
Sunday, November 8, 2015
Dengeki Bunko Fighting Climax obtained!
Dengeki Bunko Fighting Climax is a licensed fighting game developed by Ecole and French Bread, the developers behind Melty Blood and Under Night In-Birth featuring characters from various Dengeki Bunko franchises. Don't expect this to be as great as Under Night In-Birth or Melty Blood though as some of the Dengeki Bunko franchises are found to be mediocre to me. Another strange thing is the game design. Why is the game taking place in various places from various Sega games? That is attracting unwanted audience and a bad idea when that happens. Not to mention that some of the fighters have some serious disadvantage from the way they attack but then, most of the fighters are really epic and badass although it's not the same for some spoilt fighters in terms of behavior. If you have known those Dengeki Bunko franchises, your opinions may affect your opportunity of playing as various licensed playable characters.
Version 2.0 also known as Ignition edition will have the Ignition attack in addition to Climax Arts as well as the fact that you can change characters after each round. There will be additional characters and stages but that's how the game is updated to newer versions. It was already out in the arcades in July this year and there will be a console version coming for Playstation 3, 4 and Vita by the year-end. The original one was also out in the arcades last year with All.NET Plus support where you can use your Aime card to record your progress similar to Nesica X Live arcade games.
Tuesday, October 6, 2015
Super Stardust Ultra
For Super Stardust Ultra, the planets look different and so are the spacey backgrounds. Even the soundtrack is different as well and the Playstation 4 version features cinematic cutscene for every stage. A new mode exclusive to Playstation 4 version is the live stream mode in which like other gaming live streams, there may be people trying to deliver some help or cause some disturbance to the player. Of course, there are controversies taking place in live streams like those naughty idiots pulling those criminal level pranks like getting the player or someone else s***ted or something. These kinds of behaviors are really offensive and can land those idiots into trouble like what already happened last year so you'll need some security when planning out your gaming live stream.
Gameplay in Super Stardust HD is like Asteroids and Geometry Wars mixed together. In the original, it's more or less an Asteroids clone but the original has the 3D stages that are kind of like Galaxy Force II or Space Harrier and that version has rendered CGI graphics for both 2D and 3D gameplay. It surely pushes the limits of the later Amiga hardware and there's also the DOS version in existence to the test. Unlike the original version, you get full controls of the ship with two analog sticks and each stage has all phases taking place on each planet with no interruptions. The original version has phases scattered throughout each stage, sort of like Galaga 88 on versions excluding PC-Engine and Game Gear versions. If you want a giant map representing a stage in Super Stardust, that will require warping from one phase to another for a short time. Super Stardust HD removes all those time-wasting elements from the original.
There are other ports of Super Stardust HD such as PSP version, PS Vita version and of course, the PS4 version. Each version has different name, soundtrack and other differences as well.
Sunday, March 30, 2014
Project Diva F 2nd Obtained!
Nowadays, most of the Vocaloid songs in the arcade rhythm games are rock-based and especially for the ones in Project Diva F 2nd. In addition, certain songs that will be in this game already made it to other rhythm games before the game's release. Hmm, be it Maimai Green Plus, Sound Voltex II, or whatever. They are obviously licensed Exit Tunes songs but they should be listed as Vocaloid songs as well as not all Exit Tunes songs are Vocaloid songs actually so there's such a Category you can see in rhythm games in the arcades nowadays. You see the Exit Tunes, Vocaloid, Originals, Touhou Arrangements, etc. Speaking of Originals, we surely prefer the ones from Bemani games alot but for Vocaloid songs in rhythm games nowadays in the arcades, there may be tons of them in stores to play as if they were already our first reasons to play Maimai and Sound Voltex.
The music videos for the existing songs from the previous Project Diva games are remade with multiple endings and the intro video has those hovering stuffs that look like the ones from BTTF II. Yes, this is where you can compare those to the ones from BTTF II, not the ones from ***** Free Riders as that game is really terrible to me. The main menu is for some reason a futuristic/digital/cyber move in this game compared to previous Project Diva games. You move around with the touchscreen or D-Pad and 'the interactivity works'.
Plus, in AR Mode for the Vita version, you can have the Vocaloid character to perform in front of you. With all those improvements, it may look like a strange move to us as you may look like a freaking producer watching that character perform in front of you while you're holding your device. Also, the W scratch note is another strange one. You're supposed to slide the screen the same way you press the corresponding buttons from both sides at the same time to do the Arrow notes.
In the prequel, the song list kind of falls short until the DLC popped up that increased the song list but it wasn't that enough until this game was recently released which has 40 songs in total. Now that meets the 39-song objective but then, there should be more songs after the game's release if we want this next generation Project Diva series to be on par with the previous one.
The bottom-line, this series is a must buy for fans of the Vocaloid technology like us
Tuesday, March 4, 2014
Pacman Museum for XBLA, PSN and PC
Other games include Pac Attack Megadrive version Pacman PSP Arrangement and other classic games out there. Damn, that PSP arrangement as if its soundtrack is kind of repetitive compared to Galaga PSP arrangement whose soundtrack is surprisingly good. And of course, why do I have to play that again when I already have Namco Museum Battle Collection on PSP? The graphics are already at the PSP level and they will not look that good to the HD consoles.
Well, that is like two news merged into one. One for Pacman Museum recently released last month and the other regarded Pacman Battle Royale.
Sunday, January 19, 2014
Project Diva F 2nd Update
In the Diva Room, you can deliver them presents and do some interactivity with them but doing either one of these too much can drive them mad. Even worse is that your presents may be rejected if you try to place too much stuffs in the room as if there's not enough space. Certain items cannot be given as presents so you have to place them yourself in the rooms for decoration. Other presents will trigger the cutscenes which may be another positive thing about the Diva Room. So, you should know what you're doing. Sometimes, they will request you for certain stuffs so you will need to follow those requests. Doing so successfully will increase the friendship levels quicker.
Unfortunately, some of the interactivities are impossible to do so between virtual and reality such as having to hug them. Some of the cutscenes that involve them doing something to you are kind of pointless as well. This is way much further than the prequel and the fever mode for that interactivity is obviously to make things more complicated.
There are existing songs from the previous games but with newer models and different scenes.
Project Diva F 2nd will be released for Playstation 3 and Vita on March 6th.
Screenshots can be found there:
- http://www.4gamer.net/games/225/G022515/20140109018/
- http://www.siliconera.com/2014/01/17/miku-doesnt-like-fawn-much/
Saturday, December 21, 2013
Caladrius and Raiden IV for Playstation 3 next year
OK, game concept aside, the Playstation 3 version of Caladrius will have additional stage and character so I guess that this is based on the arcade version that was recently released this year. It was originally an Xbox 360 exclusive but for the arcade version, the stage results screens are somewhat changed.
In addition to the Caladrius' release for Playstation 3, Raiden IV will be released for Playstation 3 as well with the new Overkill mode. Both games will be released next year with Raiden IV being the first.
Friday, September 20, 2013
Project Diva F 2nd Update
Wow, sure has newer parts of the gameplay we never even understand of until the explanation is revealed in the game’s official website. From the game’s official website, you get the scratch, double-scratch and link-scratch. What is Link-Scratch? How does it work? Well, I know two out of three but by assumption that is. I assume that for double-scratch, you may have to scratch twice like you scratch the turntable forward and backward. Scratching forward or backward is one time while scratching back and forth is two times.
Now, the existing songs from the previous Project Diva games will be remade for this upcoming sequel with improved graphics and redone notechart. For Playstation 3 users, you may get the graphical upgrades as well as the redone notechart for the existing songs in this upcoming sequel even though you may have seen the same music videos before in the previous Dreamy Theater games.
The game will be out for Playstation 3 and Vita next year.
Saturday, September 14, 2013
Puyo Puyo Tetris
To be ultimately great in Tetris, you should have tolerated through the 20G speed and cleared the game like that as that speed is seriously difficult but hardcore to be eligible in becoming a true hardcore Tetris player. That is the famous hardcore feature ever since Tetris The Grandmaster series. Sure, there’s even the Marathon Mode as played in various Tetris games but things don’t seem to be that hardcore enough so it’s quite tolerable although further levels are when things are starting to get difficult.
And speaking of Tetris games today, I expect such a speed like that as well as the modern controls and smoother gameplay. For Tetris Battle on Facebook, I found things kind of laggy so fuck it. At least you can have played those epic Tetris games made in Japan instead even if they are doujin games or some sort.
Now comes the collaboration of Puyo Puyo and Tetris in which Sega and The Tetris Company are not kidding about, you can choose whichever gameplay type you like and then commence the battle. Sure, when it comes to battle, you may have sent a bunch of nuisance blocks to your opponent’s field so you may have encountered that kind of battle in various Tetris games that have the VS modes. Also, I may expect such a very high speed in this upcoming game that will be released next year.
And speaking of the game’s release, it will be released for Wii U, 3DS, PS3 and PS Vita. I don’t know if this will be in Asian PSN so that I can get this in the future.
Tuesday, July 9, 2013
Project Diva F 2nd next year
It may be months since my blogging about the upcoming video games but I may believe that my work of last year is still not yet finished. It seemed that I might have already finished most of the arranges ranging from Bemani games to other games but things are not over with the on-going Floor Infection events from Sound Voltex II. With the Floor Infection, it enables me to make a smooth arrangement of the Sound Voltex I songs without encountering those silly sound effects that come from that game. Next time, there will be an arrangement of Daniwell’s Butterfly-Cat but in the meantime, you can view the recent SDVX arrangement on my YouTube account.
Now, here comes the proper part. Sega is announcing Project Diva F 2nd on Playstation 3 and Vita next year! Two of the songs are existing ones and I don’t know how the upgrades are like since we don’t know what’s new in Project Diva F 2nd. There may be more songs exclusive to that game and at the time I’m blogging, I just knew one of the newer Vocaloid songs out there will be in Project Diva F 2nd. Other rhythm games for that song, I don’t know as I think that it is not in those games at all. Sure, the popular Vocaloid songs had also made it to Groove Coaster, Taiko No Tatsujin and Konami rhythm games in addition to today’s Sega rhythm games but the atrocious thing about Konami rhythm games that will piss the Vocaloid and Bemani fans off is what had Konami done with LLNF for Future Tom Tom. WHAT IS THAT COVER, IT’S BULLSHIT compared to the original? That’s right, the same controversial mistake ever since the release of the original Sound Voltex is here this year, damn it but at least the controversy isn’t as big as the one last year. I don’t know how Melt sounds like in Future Tom Tom but those were all the videos I found in Nico Nico Douga.
OK, it may seem like it’s too early for Project Diva series to evolve again after the last year’s release of Project Diva F so its sequel is on the same multi-platforms again. It’s probably due to Sega not owning the Playstation 4 development kit so that they can make future Project Diva games on Playstation 4 in addition to Playstation Vita. Also, I may be sorry about some Konami rhythm gaming X Vocaloid ranting but that’s what happens Konami screws up again but putting in the Vocaloid powered songs in the wrong way ever since the original Sound Voltex but this year, it may look like Sega is gonna be pissed off over Konami’s wrong way of putting Vocaloid songs in their newer rhythm games, that is, if someone from Sega goes to the arcade and finds the Vocaloid song being played using shitty cover, it will be like he can blame Konami for putting those songs in a wrong way.
Tuesday, June 11, 2013
Playstation E3 Press Conference Live Broadcast
Wow, that was a great event viewed online and BEST OF ALL, Sony has done it RIGHT with the Playstation 4! Ok, so here were the followings from that event:
- Gaming freedom – You can borrow your friends’ games from his collection to play on your own PS4 without being charged or any stupid restriction whatsoever. You can even play games while they are partially downloaded and installed and that’s kind of fast. Also, there’s no way the console has some sort of governmental power against you so that there’s a reason for you to buy it. Finally, the backwards compatibility is here but it’s under cloud gaming that you have to wait until next year.
- Indie Game Support – I believe that those games will be available for PS3, PS4 and Vita so there’s not much to say other than those games looking quite interesting.
- Gaikai – In addition to PS Plus, PSN, there will be Gaikai cloud gaming that allows games to be streamed to the PS4 and the PS Vita. I don’t know if PS3 games will be streamed to the PS Vita but then games on that console can be gigantic compared to PS Vita games. Also, will there be PS1 and PS2 games available for Gaikai as well that will be played on PS4?
- Cross-Platform Playing – The PS4-Vita and PS3-Vita are already the great ways of remote-playing but PS4-Tablet or PS4-Smartphone, well, how the hell can that work for specific games? You think that the Smartglass like idea is kind of ideal, huh? At least, the Wii U tablet-like device is the combination of the game controller and the tablet that it is already that ideal enough to play and especially for the PS Vita which is also neat as mainly a game console for gaming purposes first.
- Music, TV, Videos – Uhh, WTF? Those contents look very western like by the way and I DON’T WATCH MOVIES, okay.
- Apps – You can share your gameplay videos as well as to post certain things about what’s going on in video games to the popular SNS sites.
- GUI – Looks kind of better than Metro UI, I guess as if things are visually making sense.
And that’s basically the greatness of this console that puts the Xbox One to complete shame. Well, that Xbox One is like the next CIS** by the way because not only it spies on the US gamers, but also the gamers around the globe so buy PS4 or Wii U at all costs if you want the freedom and gaming fairness as I already mentioned at the beginning of the list.
Wednesday, January 16, 2013
New DDR by Konami
The new features include the TAG Play which replaces the Versus Play, the additional of Good Full Combo and other changes. It will have a new cabinet and increased monitor size and the TAG Play requires the synchronized play, sort of like Sega's Maimai where there is some synchronized play with two players. The downside of this upcoming game is that this may be the last one in the arcades with subsequent updates.
DDR 15th Anniversary game will be released sometime in March.
Saturday, January 5, 2013
Additional songs to be put in Project Diva F for Playstation 3 by fan request
Starting from the day before Christmas last year to January 15th this year, you can choose which songs to be remade in Project Diva F on the Playstation 3 out of the whole series that were on the PSP. It might be a disappointment that the songs in Project Diva F were less difficult despite the fact that the song list is somewhat new from scratch excluding the tutorial and the AR songs. I had taken one action in the voting process but surprisingly enough, there’s no need to enter your name, address and other personal information if you want to vote on which song you want. Just the location, age and gender will do and there you go.
Wednesday, January 2, 2013
My Top 5 Wordpress blog posts of last year
- Dodonpachi Maximum and Saidaioujou OST CD - There was an update for Dodonpachi Maximum which included an additional stage, updated Ketsui boss battle BGM, more sound effects and other gameplay tweaks. It also included the Easy Mode in case you find the game as hard as balls even in Normal Mode difficulty and above. The bonus songs in the CD are the arranges of the original Dodonpachi and the image song of Dodonpachi Saidaioujou. This year in Spring, you get to hear the Xbox 360 exclusive BGMs in the Xbox 360 port of Dodonpachi Saidaioujou as well as to see the opening and play as the new Xbox 360 exclusive character. Damn it to the Xbox 360 shmup openings, they look as simple as ever with the gameplay videos as part of the opening. Maybe the opening sequence to today's shmups is unnecessary anyway while the ending sequence may be optional depending on the game like escaping from the exploding enemy fortress with your spaceship.
- Dodonpachi Saidaioujou OST CD Update
- Eschatos Arrange OST DLC and Patch - Eschatos may seem to be great but the DLC is somewhat tremendously ignored as if people prefer the fan-made arranges instead. There are other updates that allow Tate mode for Judgment Silversword and Cardinal Sins as well as other patches for this game as well. Stay tuned for this February as Ginga Force will be released from the same creators of Eschatos.
- Soreyuke Burunyanman for PC and PSP - The PSP version has the extra stage which is already ridiculously hard after the last stage and the third playable character is replaced entirely with a different character to make this game a 17+ compared to the PC version. However, these changes were already too late as things were already controversial between this and Galgun on the Playstation 3 which also had the DLCs taken from this game. However, the text is somewhat too small like that on the PSP version and there are more slowdowns than usual. The Playstation Vita port can fix a thing but it cannot be the same for the contents and graphics that this kind of port will not happen. I imagine that the Playstation 3 port will have even sharper graphics but the third playable character should be taken from the PSP version. You know, you're better off with other games instead of this and Galgun.
- Calendar App for Windows 8 - Well, I've been using Windows 8 ever since the Developer Preview phase and this year, I may be using Windows Embedded Standard 8 Release Preview which may expire in April compared to Windows 8 prototype versions which may expire this month. What happened to the Metro apps? Well, as I'm still using the Release Preview version, the apps are not functioning anymore like it's a COMPLETE SHAME on Microsoft like that for making this operating system a major development disaster compared to its rival mobile operating systems whose apps are still as functional as ever. If not for the stupid Desktop stuff for tablet users, if EVERYTHING is metro-ized which includes EVERYTHING on desktop mode and Metro mode and if NOT for other bugs, it MIGHT have been a better operating system in the first place.
Thursday, November 29, 2012
Additional songs in Project Diva F
In addition, Popipo Special Edition will be available as the DLC for the Vita version with two cats from Everyday Together program on the same console. This was already announced by Sega that this DLC will be available in December 4th.
Friday, November 23, 2012
Project Diva F on Playstation 3
Can this version have more songs as I had seen the information? It seems that the Playstation 3 version will be released next year in March and the controller has the laptop touch pad as the extra feature needed for the game similar to playing the Playstation Vita version. But if you’re playing on the normal controller or the mini Hori controller, I don’t know how can you do with the Star notes. Speaking of the arcade controller of the laptop touch pad, I may be reminded of the controller used for Otomedius Gorgeous for Xbox 360.
We’ll get further details sometime after this but in the meantime, you can try out the DLC for the PS Vita version of the game. You can also transfer the edit save data between the Vita and Playstation 3 versions of the game.
Friday, November 16, 2012
YouTube app on the Wii
Well, there was previously the YouTube app for Xbox 360, Playstation 3 and Vita and now this, Wii. You can make use of the Wii Remote to browse the app and search on which video you may want to watch. However, this kind of interaction is not as good as using the Playstation Vita or Xbox Smartglass to search for whatever YouTube video you want to look for. For Xbox SmartGlass, you can use the mobile device to type in the stuff you want to search on the app.
Thursday, November 15, 2012
Playstation Vita System Software Ver 2.0
The update will be available in November 19 or perhaps 20 and it features the upcoming Playstation Plus games which can be played on your Vita which may be as cool as linking those games to the Playstation 3 console. However, not all games can be cross-played even with the Playstation Plus. Another thing is the cloud storage similar to the one for Xbox Live Gold members but I guess that Sony has fulfilled the better promises in terms of the visuals in the Vita interface.
Other improvements include the Email app, improved web browser with better HTML5 and Javascript engines, able to buy movies in Videos App as well as to share stuffs from web browsers to social networking and the list goes on.
Unfortunately, is there a reason not to have folder support for Photo, Music and Video apps? Also, there’s still no vertical screen mode support for the Vita when you’re not playing the game but it may be a little bit weird like that.
Last improvement is the Content Manager which includes cloud storage and wireless connection as well as the 1080p support for video playback on the Vita.
Saturday, November 3, 2012
Sine Mora for PC
The Playstation 3 version might be out yesterday but it seems that they’re planning to port Sine Mora over to PC in November 9th. This time, the PC version will be having the different publisher so the developer is Digital Reality and that can be enough to avoid attracting some retards out there as if they might be saying on what Grasshopper Manufacture was doing like then this year.
Still, where are the DLC and the auto-firing patch for this game for all platforms?