Showing posts with label Project Diva. Show all posts
Showing posts with label Project Diva. Show all posts

Sunday, August 14, 2016

Project Diva Future Tone for Playstation 4

OK, I already stopped playing Project Diva Arcade like I already lost interest of some sort in favor of playing the other rhythm games in the arcades to fulfill the real goals I have. The Playstation 4 version is basically the port of the arcade game to the console with graphics obviously taken from the arcade version running on the Sega Nu hardware. The transition from Sega Ringedge to Sega Nu for the sequel may seem to be either minor or major as the interface is still the same as the previous game with new songs and redone graphics. On Playstation 4 version as Project Diva Future Tone, the interface is redone to make itself exclusive to that version. Also, the analog stick, touchpad and bumper-like buttons can be used for slider notes in addition to using arrows or buttons on the right side for the four standard notes. Trying to press other buttons while holding one or two of them is not an easy thing on Playstation 4 version as you may need to find some ways. However, there are controllers for Project Diva Future Tone where you can mimic the arcade experience as well as to make things as easy as playing Project Diva Arcade in the arcades.
Presentation-wise, it has the system BGM for all Project Diva Arcade games ranging from the original to Project Diva Arcade Future Tone as well as the one with photo-printing support feature. Not all Project Diva Arcade machines have that feature where you can take screenshots and make a layout with the screenshots you've taken and then print the decoration you've done in 1 credit. That may be a waste of 1 credit if you're going for attempting songs and not making other progresses in arcade rhythm games.
Plus, Project Diva Future Tone on Playstation 4 has two paid DLCs, Future Sound and Colorful Tone which have hundreds of songs to play through in addition to the Prelude ones in which the game may look like a demo game without those DLCs. The UI has three different themes to choose from in addition to different system BGM taken from Project Diva Arcade series.
A Playstation 4 release doesn't probably mean the end of Project Diva Arcade series in the arcades. The game is still on-going with new songs, new modules and other new stuffs coming in.

Project Diva X

It may be time to move on to the next generation with Project Diva X for Playstation Vita and Playstation 4 where we may expect some new graphics that challenge the potential of the Playstation 4. In the present time, the Playstation Vita version was already out but the problem against buying it is that the game has story mode in addition to Free Play mode. Not to mention that the main menu takes place in the Diva Room and you'll be requested for some stuffs for real as if the Diva Room is getting more improved even more in terms of behavior. Other flaws people know of are that the songs in Story Mode are played in lower difficulties and you need to unlock those songs through that mode.
Perhaps, I'm waiting for the English version to be out for full understanding of the Story Mode if I want to get through in the future.

Friday, February 27, 2015

Miku Flick 02 for IOS obtained

This one was obtained very late after having no choice but to remove certain apps from my IOS device to save space. Another one that took up so much space will be the stuffs under the Others category. I don't know what those stuffs are. Maybe I'll have to check after this blog post but it may be better if I have a new IOS device to continue on in the future.
As of the present time, there are tons of songs to play through including the DLCs which have still been on-going although there aren't so much songs in comparison to Project Diva series. It may be better that way on the IPad as the screen may be almost too small for the smartphones or something but it shouldn't be a problem playing games on them.

Sunday, March 30, 2014

Project Diva F 2nd Obtained!

Okay, I bought this game yesterday night after there were additional copies of it in stock that night and some customers already bought it before night. Also, that cost like $88 once the game was out. Well, I don't want to annoy anyone like that but I have been embarassed to mention out these things like this game and other stuffs I want to buy and support.
Nowadays, most of the Vocaloid songs in the arcade rhythm games are rock-based and especially for the ones in Project Diva F 2nd. In addition, certain songs that will be in this game already made it to other rhythm games before the game's release. Hmm, be it Maimai Green Plus, Sound Voltex II, or whatever. They are obviously licensed Exit Tunes songs but they should be listed as Vocaloid songs as well as not all Exit Tunes songs are Vocaloid songs actually so there's such a Category you can see in rhythm games in the arcades nowadays. You see the Exit Tunes, Vocaloid, Originals, Touhou Arrangements, etc. Speaking of Originals, we surely prefer the ones from Bemani games alot but for Vocaloid songs in rhythm games nowadays in the arcades, there may be tons of them in stores to play as if they were already our first reasons to play Maimai and Sound Voltex.
The music videos for the existing songs from the previous Project Diva games are remade with multiple endings and the intro video has those hovering stuffs that look like the ones from BTTF II. Yes, this is where you can compare those to the ones from BTTF II, not the ones from ***** Free Riders as that game is really terrible to me. The main menu is for some reason a futuristic/digital/cyber move in this game compared to previous Project Diva games. You move around with the touchscreen or D-Pad and 'the interactivity works'.
Plus, in AR Mode for the Vita version, you can have the Vocaloid character to perform in front of you. With all those improvements, it may look like a strange move to us as you may look like a freaking producer watching that character perform in front of you while you're holding your device. Also, the W scratch note is another strange one. You're supposed to slide the screen the same way you press the corresponding buttons from both sides at the same time to do the Arrow notes.
In the prequel, the song list kind of falls short until the DLC popped up that increased the song list but it wasn't that enough until this game was recently released which has 40 songs in total. Now that meets the 39-song objective but then, there should be more songs after the game's release if we want this next generation Project Diva series to be on par with the previous one.
The bottom-line, this series is a must buy for fans of the Vocaloid technology like us

Tuesday, March 11, 2014

Project Diva Arcade Future Tone Gameplay Report - March 10-11

Again, more PDA Future Tone exclusive notecharts in stores for me may mean that I played it like the second Sound Voltex or Sega's equivalent to Sound Voltex. OK, I had already played the prequel before as I was like interested in Project Diva series back then like I wanted to buy those games. So, a few years ago, I eventually got Project Diva Extend on the PSP and tried out and that was like the first Project Diva consumer game I had ever played.
Hmm, I could have played this in March 8 which was the start of the vacation but it was delayed as I still had yet to finish up self-studying the shit out of System Center Configuration Manager which was until March 9 which I was already vacation-ready. It's a shame. And the better contribution to March 9 was to play PDA Future Tone on that day.

Sunday, January 19, 2014

Project Diva F 2nd Update

The update looks interesting in which the Diva Room and Edit Mode are improved even more and so is the new gameplay mechanics but it can also mean the expensive prices for the console and the game's controller themselves.
In the Diva Room, you can deliver them presents and do some interactivity with them but doing either one of these too much can drive them mad. Even worse is that your presents may be rejected if you try to place too much stuffs in the room as if there's not enough space. Certain items cannot be given as presents so you have to place them yourself in the rooms for decoration. Other presents will trigger the cutscenes which may be another positive thing about the Diva Room. So, you should know what you're doing. Sometimes, they will request you for certain stuffs so you will need to follow those requests. Doing so successfully will increase the friendship levels quicker.
Unfortunately, some of the interactivities are impossible to do so between virtual and reality such as having to hug them. Some of the cutscenes that involve them doing something to you are kind of pointless as well. This is way much further than the prequel and the fever mode for that interactivity is obviously to make things more complicated.
There are existing songs from the previous games but with newer models and different scenes.
Project Diva F 2nd will be released for Playstation 3 and Vita on March 6th.
Screenshots can be found there:
  • http://www.4gamer.net/games/225/G022515/20140109018/
  • http://www.siliconera.com/2014/01/17/miku-doesnt-like-fawn-much/

Wednesday, December 18, 2013

Project Diva Arcade Future Tone

Wow, there are like three Project Diva Arcade machines today compared to five and there is some new arcade machine that is the virtual coaster ride kind of thing. How is that an arcade game when you're riding on the virtual coaster that is similar to having a virtual ride in the theater?
Discoveries aside, all the PDA machines there were upgraded to the latest game and I already gave one machine a try. So I started off with the songs from Project Diva F as if this is the new objective starting this year. Funny thing is that I may end up treating this game as the next Sound Voltex due to the freaking Touch Slider as if I may get some complicated challenge in playing songs in Sound Voltex in the future.

Saturday, September 21, 2013

Project Diva Arcade Gameplay Report 9.21

Looks like there’s unexpectedly a Contest Mode where you have to fill in the medal bar or something. The bar is divided into four different colors and getting at least 150% onwards is a must in order to pass. I gained the Silver medal from fulfilling the requirements for obtaining the Silver medal. Unfortunately, to complete one Contest Level, you will need to play this game twice as each Contest Level consists of four stages. I chose the Middle Level which you must clear the songs in Hard difficulty. Unfortunately, there are various Vocaloid songs I’m not familiar with and I attempted them straight away that affected my playing.

Friday, September 20, 2013

Project Diva F 2nd Update

Wow, sure has newer parts of the gameplay we never even understand of until the explanation is revealed in the game’s official website. From the game’s official website, you get the scratch, double-scratch and link-scratch. What is Link-Scratch? How does it work? Well, I know two out of three but by assumption that is. I assume that for double-scratch, you may have to scratch twice like you scratch the turntable forward and backward. Scratching forward or backward is one time while scratching back and forth is two times.

Now, the existing songs from the previous Project Diva games will be remade for this upcoming sequel with improved graphics and redone notechart. For Playstation 3 users, you may get the graphical upgrades as well as the redone notechart for the existing songs in this upcoming sequel even though you may have seen the same music videos before in the previous Dreamy Theater games.

The game will be out for Playstation 3 and Vita next year.

Tuesday, September 10, 2013

Project Diva Arcade Gameplay Report Sep 9th Edition

What was some lady doing in the arcade asking me for stupid donations and so forth while I was playing? THIS IS BY FAR THE WRONG PLACE TO ASK FOR DONATIONS LIKE THAT? It’s like she wanted to cause any stupid trouble at the arcade. Imagine that this kind of donation thingy takes place at the Bugis arcades. I’m sure those asking for donations will be like out of luck.

Now, talk about the updates of the Tampines Mall Timezone arcade, it appears that the Maimai game is updated to Maimai Green and there are 5 PDA machines  now with the fifth one that is vulnerable to the players blocking some path but since the fifth machine addition was kind of recent, the touch screen interactivity surely worked on me like the cursor effect did not appear away from my finger when I tapped unlike other machines where their touch screen thingy is starting to become even worse. Unfortunately, it appears that the Maimai game is damn popular that the random groups of players have been playing it. I can’t be going to the arcades like everyday or so and each play is pretty damn short if you will.

Tuesday, July 9, 2013

Project Diva F 2nd next year

It may be months since my blogging about the upcoming video games but I may believe that my work of last year is still not yet finished. It seemed that I might have already finished most of the arranges ranging from Bemani games to other games but things are not over with the on-going Floor Infection events from Sound Voltex II. With the Floor Infection, it enables me to make a smooth arrangement of the Sound Voltex I songs without encountering those silly sound effects that come from that game. Next time, there will be an arrangement of Daniwell’s Butterfly-Cat but in the meantime, you can view the recent SDVX arrangement on my YouTube account.

Now, here comes the proper part. Sega is announcing Project Diva F 2nd on Playstation 3 and Vita next year! Two of the songs are existing ones and I don’t know how the upgrades are like since we don’t know what’s new in Project Diva F 2nd. There may be more songs exclusive to that game and at the time I’m blogging, I just knew one of the newer Vocaloid songs out there will be in Project Diva F 2nd. Other rhythm games for that song, I don’t know as I think that it is not in those games at all. Sure, the popular Vocaloid songs had also made it to Groove Coaster, Taiko No Tatsujin and Konami rhythm games in addition to today’s Sega rhythm games but the atrocious thing about Konami rhythm games that will piss the Vocaloid and Bemani fans off is what had Konami done with LLNF for Future Tom Tom. WHAT IS THAT COVER, IT’S BULLSHIT compared to the original? That’s right, the same controversial mistake ever since the release of the original Sound Voltex is here this year, damn it but at least the controversy isn’t as big as the one last year. I don’t know how Melt sounds like in Future Tom Tom but those were all the videos I found in Nico Nico Douga.

OK, it may seem like it’s too early for Project Diva series to evolve again after the last year’s release of Project Diva F so its sequel is on the same multi-platforms again. It’s probably due to Sega not owning the Playstation 4 development kit so that they can make future Project Diva games on Playstation 4 in addition to Playstation Vita. Also, I may be sorry about some Konami rhythm gaming X Vocaloid ranting but that’s what happens Konami screws up again but putting in the Vocaloid powered songs in the wrong way ever since the original Sound Voltex but this year, it may look like Sega is gonna be pissed off over Konami’s wrong way of putting Vocaloid songs in their newer rhythm games, that is, if someone from Sega goes to the arcade and finds the Vocaloid song being played using shitty cover, it will be like he can blame Konami for putting those songs in a wrong way.

Wednesday, April 24, 2013

Project Diva F Addtional songs DLC obtained

I bet the favorite song of mine from this DLC set are likely to be Rin-Chan Now for sure as it may be kind of challenging at first in Extreme Mode. Glad that I might have played Senbonzakura the last time at the arcade before I bought this DLC. Well, this one cost $43+ if you will from the PSN store. It also contains additional songs to be played in AR Mode. For PS3 version, it already has the songs that would be the DLCs for the PS Vita version and the PS3 version has additional songs in the Live Theater Mode similar to Dreamy Theater Extend. Well, the PS3 version is an accurate and direct port of the PS Vita game with even higher resolution graphics and visuals like it is identical for sure like there's no reason to call it as the next Dreamy Theater game or some sort. Sure, you can transfer the data between the PS3 and PS Vita versions via the USB port but you don't need the PS Vita console to buy the PS3 version and in fact, you can already see the PS3 version in retail stores in addition to the PS Vita version so take your pick.

Saturday, April 20, 2013

Project Diva Glass Cup and PS Vita Crystal Protection Case Obtained

That gaming store in Tampines 1 is starting to attract otakus like us where you can buy certain figures from there in addition to buying games. Also, the Japanese PSN cards are still there and the store is like keeping so much limited edition of the games for display. What an interesting store but you have to know which ones are available yet. The Glass Cup I bought had the Project Diva decoration on it. It had Black and Cyan colors so I bought the one in Black. Also, the current protection case for my Playstation Vita was going yellow-ish or something so I bought the better Protection Case for that console that would me the same experience as using the one for the PSP.

Sunday, January 27, 2013

Yukei Seikai Reconstruction

It seems that Sasakure.uk is one of the band members of UK Rampage and the band name surely has some reference to his name and albums. Last year, there was an album consisting of the band’s covers of the respective Vocaloid songs we know of but there are also songs I don’t even know of. It doesn’t matter if the songs are composed by Sasakure.uk or not, it is basically a cover album of the Vocaloid songs. This was released in October last year and there was a concert with their covers being played and at the end of the concert, there was an announcement that some of their songs will be in Jubeat Plus and Reflec Beat Plus. Previously, Jubeat Plus had the Vocaloid songs which were the original versions but with this pack for both games, all the songs are actually the UK Rampage covers. Perhaps, it won’t cause the controversy that way but even then, we can still recognize some of the band members as well as the songs in the pack. Hello Planet and Freely Tomorrow are the known examples if you have played Project Diva series before like I did. Other known examples include Ura Omote Lovers, Senbon Zakura and Strobe Last etc. Perhaps, it is UK Rampage’s intention to put in their covers in Jubeat Plus and Reflec Beat Plus while they had given credits to the original producers. Hell, even Mitchie M already knew that his song is going to be in those two Bemani games on IOS. Also, the music pack was already released recently sometime this month.

Saturday, January 5, 2013

Additional songs to be put in Project Diva F for Playstation 3 by fan request

Starting from the day before Christmas last year to January 15th this year, you can choose which songs to be remade in Project Diva F on the Playstation 3 out of the whole series that were on the PSP. It might be a disappointment that the songs in Project Diva F were less difficult despite the fact that the song list is somewhat new from scratch excluding the tutorial and the AR songs. I had taken one action in the voting process but surprisingly enough, there’s no need to enter your name, address and other personal information if you want to vote on which song you want. Just the location, age and gender will do and there you go.

Thursday, November 29, 2012

Additional songs in Project Diva F

Tell Your W****, anyone? Previously, it was in the new Taiko No Tatsujin game in the arcades and 3DS and now, Project Diva F is finally getting one as the song list in the game looks kind of disappointing or so. Another song is Sweet Devil and both of these will be coming in Playstation 3 version of the game and I don't know if they will be available as the DLC for the Vita version. At least, the Edit Mode is still the workaround if they are not available.

In addition, Popipo Special Edition will be available as the DLC for the Vita version with two cats from Everyday Together program on the same console. This was already announced by Sega that this DLC will be available in December 4th.

Friday, November 23, 2012

Project Diva F on Playstation 3

Can this version have more songs as I had seen the information? It seems that the Playstation 3 version will be released next year in March and the controller has the laptop touch pad as the extra feature needed for the game similar to playing the Playstation Vita version. But if you’re playing on the normal controller or the mini Hori controller, I don’t know how can you do with the Star notes. Speaking of the arcade controller of the laptop touch pad, I may be reminded of the controller used for Otomedius Gorgeous for Xbox 360.

We’ll get further details sometime after this but in the meantime, you can try out the DLC for the PS Vita version of the game. You can also transfer the edit save data between the Vita and Playstation 3 versions of the game.

Thursday, October 11, 2012

Sega ID account update

Last time, I had the Aime card registered through the Aime site in three ways. Today, I registered it on the Project Diva Arcade machine. Man, maybe I should have registered earlier like one to years ago by requesting for the card.

So I played PDA for the first time with the card registered. With the card, you can choose to enable the trial challenge as well as to beat your rival’s score and go to gameplay contest modes which consists of certain songs you’re supposed to play. In case you forget which songs you’ve completed or attempted, you can scroll through the song lists to look for certain songs you’ve forgotten or some sort.

And the touch-screeeeeeeeeen, the touch screen effect is away from the fingers that it made my registration entry kind of difficult to enter my nickname like that.

Lastly, an unbelievable result occurred on me when I got the Full Combo on Melancholic in Advanced difficulty in Maimai. Well, I still have yet to unlock other songs.

Saturday, October 6, 2012

Aime card obtained

Finally, with this card, I’m able to play other Aime compatible games with my Sega ID at the arcades. It was surprising that other players had already signed up their Sega ID with their Diva cards or Aime cards. Glad to see the operators having those cards on sale provided that you ask them for these cards. But first, there are three steps when it comes to playing Maimai with your own Sega ID.

  1. Obtain the Aime card at the arcade where the game can be found and register your card at the game like I already did for the first time and key in your name. With this, you’re able to play up to 3 tracks per run.
  2. Register your new Sega ID account at the website as shown on the card.
  3. Register your card you bought at the Card Registration page. From there, enter the access code so that it can display what games you played at the arcade with the card you scanned.

And what’s bastard about playing for the first time with the card is that, you still have to insert a quarter before you start scanning your Aime card.

And special thanks to those three guys who played this game for long. How did they reach such a crazy level like this? Did they go to the arcades to play the same game like that regularly? I don’t know but maybe going to the arcades is almost like going to the cinemas as if some movies there can’t be watched at home with the BD and DVD players being the video viewing consoles. What’s the reason for going for Advanced difficulty in Maimai? Well, Extreme and Master difficulties can be ridiculously difficult for me and any difficulty above these like some more and I’ll be no match for that. As I saw from their playing one of the anime songs, Connect, in Master difficulty, it seemed that they were trying all along to clear it but that was already difficult enough. Even better is that they had their playing recorded but man, I don’t like to record myself playing this game as it may seem to be embarrassing to me so my showoff of this game on YouTube is kind of pointless as photography or video taking on the arcades is not allowed.

I don’t know if Nico Nico Douga account is needed for this game but here were the following gameplay videos taking place in October 5th at Tampines Mall arcade.

Credits go to those guys who played there…

DJ Max Technika Tune Obtained

Oh god, I don’t know much of the songs in this one but it seems that I already knew like several of DJ Max songs so far. After completing like most parts of Project Diva F and Puyo Puyo 7, it seemed that I couldn’t wait to buy another game for Vita. My plans for buying additional Vita games were promised all along with DJ Max Technika Tune. Well, I started it off with the DJ Max songs I know of but for difficulties, I think the gameplay should take me time to get used to because the screen for the PS Vita is between the tablets and smartphone devices but I think that the Vita is quite fine enough to play this game. Also, the K-Pop music is something I’m not into but it’s the normal thing that I can also appreciate. The rear touch pad may add to the challenge but it may seem to be unnecessary to me. Better still, the tablet version of DJ Max Technika may be best suited anyway under DJ Max Technika HD which is tablet exclusive. There may be no smartphone version for me as these devices may be like too small to play in the modern way. I mean, the fingers can be the huge blockages to the screen and that’s the problem with other games in other genres on smartphone devices. Your best bet will be to do some measurement on smartphone devices and see how many horizontal rows of notes are fittable when it comes to Technika gameplay as I may predict that the number of horizontal lines on the whole screen may be a bit lower than having six horizontal row of notes available on the Vita screen. There should be seven for Vita screen if you exclude the HUD on top.

Then there’s a DJ Max Technika clone on IOS called Rhythmix. It may be suited on the Ipad but on the smartphone, the rows of notes are like squeezed even though the number of horizontal rows is like already six just like the Technika Tune. The serious downside though is that the clone is put on hold due to being caught red-handed and sued by Pentavision for ripping off the on-going DJ Max Technika series. But what it does offer exclusively in terms of gameplay is the freaking flick notes. *Clone flattened by a huge falling object* That’s a fag for not having major differences when it comes to inspirations for your work.