Saturday, February 8, 2025

Date Everything controversy

Passionate or not in making an indie visual novel game, what got in the developers' mind when making Date Everything? When the game was shown in Nintendo Direct some months ago, its trailer from Nintendo's official YouTube channel was bombarded with dislikes and there were people who hated it for wrong reasons that there were defensive tweets about the fact that the developers were fans of the visual novel genre and had passion in developing it no matter how weird it is. Even Goodbye Volcano High had the weird character hybrid but the bigger controversy in my opinion had to do with the fact that one of the former Ko_Op writers had come up with the disturbing Harry Potter and Pokemon materials. She had realized what she had done and moved on to writing articles for Nintendo Life and developing other indie games. I guess that she gained some redemption with later indie games she made that were quite good and I hope that the developers of Date Everything should gain the same redemption with later games that turn out to be good.

If you don't like the weird character hybrid in video games like what Date Everything has where household objects are date-able, stay away from those games. In Date Everything's case, how will you remake it from the ground up with proper human characters and writing, removing most of the degeneracy in the process? To me, it's not worth the effort and anyone else may agree with this fact. However, what's people reaction like should you fix the game unofficially with proper human characters and writing?

On the same month Date Everything was revealed in Nintendo Direct, the JP side had Tokimeki Memorial Emotional for Switch that will come out sometime this year and that is one of the well-known classic visual novel franchises many visual novel games are inspired by. Suffice to say, that franchise remains in Japan only and its dating concept is what attracts fans of visual novel genre globally.