Friday, October 16, 2020

Playstation 4 Firmware 8.0 Update Controversy

What the hell is Sony thinking with a controversial feature update to the Party Voice Chat for Playstation 4 and Playstation 5? This caused a backlash on Sony although they quickly responded to the privacy concerns the users already had. At least, the plan for data collection through this isn't as big as the Xbox One Kinect or Windows 10, with the latter ruining the peace that came with Xbox One when it first came out.

For the Party Voice Chat recording, you have the option to turn it on or off but that's a feature on Playstation 5. When you join the chat with the PS5 users, you'll be notified that the voice chat will be recorded and submitted by the PS5 users to Sony for moderation. I don't know if that will solve the on-going toxicity or not and especially for the false reports that caused superior players to get their accounts falsely terminated for whatever reasons. Needless to say, the voice chat stuff has been around ever since 2013 when the Playstation 4 initially launched and the update has a warning message alerting users that they will get recorded by the Playstation 5 users when they join the chat. ALSO, even without THIS CONTROVERSIAL UPDATE, there have been other ways the players' voices are recorded through video capture or even recording conversation on Discord or other platforms REGARDLESS on whichever gaming platform the players play on.

With an update like this, it has already driven many players to switch gaming platforms like the Xbox, Switch or even computers via Steam, GOG, etc. It's a common controversy plaguing both Playstation 4 and Playstation 5 and one bigger definition of a Playstation 4 userbase sell-out and betrayal several years after Playstation 4 first launched with initial respect for customers in mind.

Darius Cozmic Revelation - Mixed Impressions

Man, you call that HD when only the jagginess of the edges is gone without other enhancements in HD Mode of G-Darius in the compilation through upscaling? At least the other PS1 games that are ported to other modern platforms have remastered graphics whether they're standalone or part of the compilation. Even as an arcade shooter, the HD Mode should have REDONE graphics with true Hi-Res textures, various shaders and the explosion effects having Add/Screen type Alpha Blending. Raystorm HD already has remade graphics although something's off with the in-game aspect ratio and the remade graphics are not that great. The price is what turned many critics off the most as a result.

Recently, there was a PS1 emulation core in Retroarch that allows custom textures in PS1 games but until the recent time, having something like custom textures or hi-res textures on PS1 emulators is no easy feat due to the way the PS1 performs. The N64 emulators already allow that opportunity probably due to the fact that the N64 console has the RAM expansion stuff. Even the Dreamcast emulators have that same opportunity as well. The screenshots of the N64 and Dreamcast games on emulators I saw had the sharp looking textures with that mod. Perhaps, anyone can try having Hi-Res textures with the use of Beetle PSX HW core for Retroarch and there's even the Widescreen option in the emulators as well although not all games may look like that and there will or will not be inaccuracies depending on the setup. There are ways to make Hi-Res textures for Beetle PSX HW core.

I don't know if the HD port of G-Darius in the compilation is emulation-based or some sort but M2 surely specializes on the emulation quite well and especially for a 32-Bit console-era game like G-Darius which performs well in the compilation. The one in the compilation is based on the arcade version whether you choose HD Mode or Original Mode which is kind of like the Arcade Mode of various Cave arcade shooters on Xbox 360. The resolution is like extremely low, around 240p for those games but it's basically what the arcade version of those games is like originally.

Another game in the compilation is Darius Burst Another Chronicle EX+ which actually has its own additions like additional stages and additional music in Event Mode. It's the same repetitiveness as Chronicle Mode but Event Mode seems a little bit more reasonable like getting your score recorded for instance. The additional music that's exclusive to EX+ is what I anticipate the most upon hearing it from ZUNTATA's live stream of the compilation game and the music from the upcoming album CD being shown.



Thursday, October 15, 2020

Netflix and Cu***s Controversy Part Three - Angry Rant

If the Netflix movie, Cu**es, is super-awful in my opinion due to too many flaws, then why do I want a Part Three blog article about this? Well, the saga sort of continues with some YouTuber by the name of MrGirl, making a defensive review of that movie and he got called out by many people as a result. Even TheQuartering made a video about him although I don't recommend that you subscribe to his channel or follow his social media accounts as I find his content list and thumbnail quite distracting. Plus, I'm interested in the gaming news, reviews and discussions on the net so having videos about other stuffs on his channel are one definition of delving way too deep.

Sure, MrGirl can defend that garbage movie all he wants and I already blocked him on YouTube and Twitter for advocating such disturbing stuffs depicted in it. Hell, I even blocked the others who promoted/supported/organized the M1 Fringe Festival of 2017 as that festival was severely disturbing and it already caused a controversy back then. I do not condone whatever disturbing stuffs depicted in that movie. It's one selfish and disturbing garbage in my opinion as if the director had the actresses to fulfill whatever moment she was NOT supposed to fulfill.

Rangok Skies/Operation Dracula Controversy (Updated)

Operation Dracula was first released on mobile although the Android version was taken down. It is a bullet-hell shooter containing assets that are plagiarized or derived. Even some of the sound effects are stolen from various games that can easily be construed as plagiarism. For graphical assets, they are little bit different even in hi-res form although they're not that original. Perhaps, the sole developer of the game is a little bit worse than other sole game developers then.

At the time the game was released on mobile, we didn't have any interest or knowledge about it until years later when we eventually discovered it on social media. Since it was released first on mobile, the developer got away with having released it without being called out whatsoever as if the power of plagiarism ran amok that it already infested mobile gaming so quickly after the release of Flappy Bird. The upcoming console/PC versions have MORE plagiarized/derived graphical assets with the external in-game UI looking like the one from Crimzon Clover. Other assets look like the ones from Toaplan, 8ing and even Cave arcade shooters. Another controversial part is the sales of the game with such stolen assets. It's kind of wrong to pass it off as a professional-level indie game when it's on the same level as Gwange Dash which was no longer available for download due to copyright complaints from Cave back then. Gwange Dash is a fanmade-level indie game that you could obtain for free as it has the derived copyrighted materials. The same can pretty much go for Xeno Fighters by EddyMRA which has more copyrighted materials put in. Another Japanese indie game I played back then was Storm Calibur which happens to have copyrighted sound effects taken from various shmup games, Thunder Force V, Terra Diver, Dodonpachi, etc. At that time, it was bundled with other computer games on the optical disc. It was stored on a blank box with no cover/label art whatsoever. I wasn't an adult when I played that so I had no idea on where was that disc bought from.

The disappointing things about Operation Dracula/Rangok Skies are as follows:

  1. Not all sound effects are implemented when things happen such as the bomb/special attack activation, the ship getting destroyed and the ship approaching from the bottom of the screen, etc. Only the voices are present when those things happen.
  2. Rapid-firing speed isn't that fast when holding down the Shot button.
  3. Large boss explosion is completely absent upon defeating the stage-end bosses. Shmup games of the present time should have that.

One thing that's not worth doing to the game is replacing stolen assets with a mod. The larger portions of the graphics can be difficult to replace and even if the sound effects and graphics are replaced like that, the gameplay is still the same and to change the gameplay via programming is going to be a riskier idea when it comes to modding modern games on PC.

With stolen sound effects and graphical assets as I mentioned at the beginning, a C&D is likely to come towards the sole developer as a lawsuit is going to cost tons of money. Cave is still active even today although they've been making mobile games with one of them still on-going for longer time. It wasn't easy for Cave to keep the mobile gaming business going and especially for certain mobile games developed by them that didn't last that long. It seems that Cave can be one of the active game companies to plan to sue the hell out of the sole developer of Rangok Skies if they want to but nobody knows if the lawsuit or C&D will happen or not. The only upside that is not part of the controversy is the soundtrack which is licensed. And nowadays, the composer wants to undo the license but if he can't do that as the sole developer refuses to be part of that undo, he may as well enhance the music he composed for the upcoming game, Westgunne, which is like a downgraded version of the cancelled Heaven's Variant which is done using UE3. Westgunne is made by the Heaven's Variant developers using Unity and showcases various creative things using 2D graphics.

The game is supposed to be released in two months but for whatever reason, it is delayed and set for January release next year. Not to mention that the sole developer recently had started the official Twitter account, only to get called out for the amount of plagiarism. The defense is immature for sure like calling those who called out the developer things like uneducated, kid, etc. Man, I bet that the developer may deserve to be on Sidalpha's Dirty Dev list.

The video above is edited with the Effekseer effects I made using the assets that come with the program and I used some sound effects from Sound Effect Lab. At the time I made the video, no assets were changed. Not to mention that I'm no Unity user as I find it much harder than Game Maker Studio and it has traditional coding stuff which is also difficult for me.