Showing posts with label MOSS. Show all posts
Showing posts with label MOSS. Show all posts

Thursday, September 15, 2016

Raiden V for Xbox One controversy

It is unbelievable that MOSS had done it in MESSING UP THE FANBASE! Do you know that MOSS is a third-party game developer company? How could Microsoft strongly encourage MOSS like that? And of course, an Xbox One exclusive release of a Raiden game? It may be a mixed opinion of mine to be frank but it's already too late as if the newest game is released on the less popular platform. Another unfortunate thing is that the Xbox One has been struggling so badly in Japan, worse than the Xbox 360 when released initially. And games previously released to Xbox 360 already have the sequels released to Playstation 4 to keep the fanbase as promising as ever. However, it doesn't seem to be the case like that as there may be multiple platform releases of the sequels, like the Playstation 4 and Xbox One releases for equal fairness when it comes to console releases. Raiden IV for Xbox 360 & Playstation 3 to Raiden V for Xbox One? Like HOW? Do you think that it is the great reason to buy the Xbox One like that? NO! The entire series was made in Japan by Japanese game developers but that doesn't seem to be the case. If the Xbox One has sufficient amount of Japanese games released for that console just like the Xbox 360, then picking up Raiden V at the later time is reasonable. The controversial move with Raiden V for Xbox One isn't that great to be frank as there's not enough momentum for that unfortunately.
So here's the thing, the path branching depends on your performance so it's not like Darius games and that's a disappointing move. Also, the C**** System is another strange implementation for me although it could be suited for a Versus game, rhythm game or even better, the Let's Play if you will. Hell, there are already some fighting games out there that make use of the similar system in Online Versus Mode or perhaps, Spectator Mode. What you do is to root for the specific player or feel disappointed over that player's disappointing performance. It's like you're in a virtual crowd and the same goes for the live Let's Play or Exhibition Play. Also, there's a lack of Vertical Mode but even with Vertical Mode present, there are still blank borders for something as the 8th generation consoles don't support 4:3 anymore. In fact, the boss explosion for some stages is the strangest one I have ever seen.
On a different side, the powerup system is different in behavior. Collecting the same color of the powerup increases the level of that corresponding weapon while collecting a different one switches to a different weapon. However, it doesn't mean that you will get the same powerup level when you collect a different powerup just like in the previous games. So if your Vulcan Power Level is 6 and your Laser Power Level is 3, the weapon level will switch to Level 3 when switching from Vulcan to Laser. Also, to face the True Last Boss, you need to have maximum level for all weapons from START to FINISH.

Monday, September 29, 2014

Caladrius Blaze casual game for mobile devices

For whatever reason to keep the business going, MOSS had decided to make a simple casual game based on Caladrius for mobile devices. You just move the ship left and right and the projectiles are coming downwards from the top of the screen and you simply have to avoid them until you run into something that ends the game. It's kind of way too simple I guess but that is not going to give them tons of money due to how too short the replay value can be. At least, for Donpachin by Cave may offer the proper shmup gameplay but the annoying thing is that the game never ends. It has like endless amounts of levels similar to other casual games by King where there are already hundereds of levels in stores for you so who wants to play such a game with too much levels?
Before Raiden III, IV or any other shmup by MOSS, there were already previous games developed by that company in the 90s and early 2000s and there were already some shmup games developed by that same company in the 90s as well such as Macross Plus shmup for the arcades for example.

Wednesday, April 16, 2014

Raiden III Gameplay Report

Before the on-going Bemani games at TKA Virtualand at Bugis changed from card-based to coin-based for inserting credits, I took some opportunity to play Raiden III there. Unfortunately, the left stick was kind of tight and heavy that I wasted one credit on that. After that, I moved on to using Player 2 whose arcade stick was light enough. From there, I eventually reached from Level 1 to 5 under a credit but then, I gave up after that run lest to hog on that machine by inserting more credits.
Lastly, there was no sound at all but old games like this were likely to be replaced with the new ones and the arcade is already full of Lightgun games, Racing games, Music games, Fighting games, some games based on the animes and even games suited for children and audits.
Of course, I'm still keeping the card that is for inserting credits so that I can use it for other games.

Saturday, December 21, 2013

Caladrius and Raiden IV for Playstation 3 next year

I don't know what to say about Caladrius from what I saw on the net. It has the shyness break feature when attacking bosses that damage the clothes of the boss characters. The boss machines may have multiple pieces which may seem to make sense but then this feature is one of those downsides of the game. It may be the same to the main characters you're playing as when you get hit. We surely understand how the realistic battle works like your clothes get damaged and so is your body in which you get hurt but this is way too much in Caladrius.
OK, game concept aside, the Playstation 3 version of Caladrius will have additional stage and character so I guess that this is based on the arcade version that was recently released this year. It was originally an Xbox 360 exclusive but for the arcade version, the stage results screens are somewhat changed.
In addition to the Caladrius' release for Playstation 3, Raiden IV will be released for Playstation 3 as well with the new Overkill mode. Both games will be released next year with Raiden IV being the first.

Sunday, April 8, 2012

Raiden III and IV for Nesica X Live

Ah, I remember playing these two games in the arcades and they were like taking tons of quarters away from me in having to complete them in default game settings. Last year, I already obtained Raiden IV for the Xbox 360 but before that, I already saw everything about that game including the upcoming Nesica X Live version. How can this work on the Nesica X Live system like that? Well, there’s Taito Vewlix cabinet whose monitor can support both horizontal and vertical games as well as the games in different aspect ratios so there shouldn’t be a problem porting Raiden IV to Nesica X Live.

I can assume that the slowdowns are reduced in Nesica X Live version but who knows if there will be online scoring support and additional levels for Raiden IV taken from the Xbox 360 version. For the Nesica X Live version of Raiden III and IV, there will be more modifications from MOSS perhaps to differentiate from the original arcade versions.

Thursday, February 4, 2010

College Graduation Complete

Having graduated yesterday, it was a huge enjoyment outside that graduation area at Suntec City. Proceeded there for dinner, fun and other exploration, it seemed that I played Raiden IV at The Star Factory again but at Suntec City. Problem is, I hate inserting coins myself to start playing but I had no choice anyway. Thanks to the videos from Raiden IV Official Blog, I was able to try out additional skills I mastered so far from them. Even level 3 could be a little bit impressive on the boss fight and especially for level 1 and 2 boss fights there. For level 1, things were completely great looking in my playing as I used those methods from those videos as well. Unfortunately, I stopped at level 4 as the shopping complex was apparently closing. Funny thing is that I still had to use the bomb when attacking large enemies even closer so you can know most of these during boss fights.

Update: It appears like I spent on less than 7 coins or something.