- Additional bullshit coming out of nowhere: While additional voice clips are added which make it a nice move, what the hell is up with those sound effects coming out of nowhere? How could they take the clip from some superplay video from the Starblade laserdisc and then put it in the game? Can't they put in those voice clips without putting anything else?
- Boss Self-Destruction: You can't believe that Namco has turned this arcade game into an FMV game for the 32-bit version probably due to the fact that the entire graphics are put into the video. It's fine to make things choppy but you know what's really wrong with this move? During boss battles, there's no way to take short time or longer time to destroy the bosses such as the power source of the Octopus weapon and Iceberg Control Center as well as the enemy flagship commander. Instead, they're parts of the FMV and the time for boss destruction comes in after how exactly long the time for boss battles takes.
- Firing input is awful: You're better off playing this in the arcades, PS2 as part of Tekken 5 or the Wii. Even if you turn on the rapid fire cheat, it doesn't help out in destroying as many enemies as you want for survival. There may be a workaround in using the mouse or Playstation flight stick for better movements but it cannot be same for immediate input response in firing at the enemies.
- Awful collision between your lasers and enemies: This flaw and the previous one when combined will take up beyond a few credits you're given. It's kind of difficult to destroy the enemies that take up several hits, the enemies you want to reach, the enemies that are parts of the environments and the amount of projectiles that are thrown at you.
Pages
- News
- Remixes of songs from games of 2011 (New)
- Unofficial remixes of songs from games of 2012 (New)
- Remixes of songs from games of 2014
- Remixes of songs from games of 2015
- Remixes of songs from games of 2016
- Miscellaneous Arrangements (New)
- STH4 Alternative Soundtrack Project
- Blazing Mobian Masters Ver 0.9.7
Saturday, January 25, 2014
Starblade PS1 version obtained
Friday, May 24, 2013
Xbox One to be released this year with next year's release being Next-Gen Kinect for Windows
However, the controversy arose over some features that were taken out. First, the Backwards Compatibility is kind of gone although the original Xbox used the X86 processor unlike the Xbox 360 and it was even dumber to take this feature out entirely so if you want lots of arcade-style video games, you're best off with the Xbox 360, not the Xbox One. I don't know which console they will be in the future. However, it seems that the PS4 is going to have some Backwards Compatibility through Cloud Gaming where you can play games for the previous consoles but then, having to stream those games is a son of an ass. Well, it is for the PS2 and PS3 games as the load times may be assumed to be much longer and with cloud gaming, expect lots of lags. Second controversy that was already fixed was that the console had to be online at all times to play games. Well, there's no need for that, the console has to be online for patching purposes even if the machine is turned off or something. Third, the new Kinect technology is having some improvements such as HD camera, new IR, expanded field of view where you can pretty much play Kinect games on whichever size of room you want and especially when your whole room is completely full of gaming stuffs like you're a hardcore gaming geek. But having to include this device as part of the console is beyond belief. Well, it may be this competitive anyway as the original Wii comes with the Wii-Remote which may take players the time to get used to in addition to the default controller but for the Xbox One and PS4 according to their specs, they may be more expensive to buy. Forth, I don't know how the games will be installed onto the console hard drive before you play because they are not installed in the same way the PS Vita games are installed, that will be controversial. Fifth, the internal HDD cannot be replaced and is part of the console. However, you can get external storage for whatever purposes you want. Sixth controversy that was event exclusive, was that the whole console was advertised as the multimedia device. What the hell? Will that end up like the next CD-I or something? At least for the PS Vita, it at first lacked the required amount of common software and hardware features such as the missing ability to hook up to the TV for better video capturing as well as killer games but then, it looks like Sony had been doing things right and especially for the promised Backwards Compatibility feature for the upcoming PS4. Lastly, the freaking metro interface. If that looks confusing again to us in some parts of the screen, then what's the point of buying that successor console? It made the PS Vita more worthy for buying instead.
I may assume that this new Kinect device may support Windows 8 but I don't know if the previous one supports that OS. Buy the Windows version of Kinect if you want in case you have some projects to do with it but for the console, you have to rely on which Kinect games you like before you think that they are worth the reasons to buy. The shape of the Xbox One console, the new Kinect and the controller are surprisingly no longer in rounded shapes and the logo looks kind of solid.
Wednesday, January 16, 2013
New DDR by Konami
The new features include the TAG Play which replaces the Versus Play, the additional of Good Full Combo and other changes. It will have a new cabinet and increased monitor size and the TAG Play requires the synchronized play, sort of like Sega's Maimai where there is some synchronized play with two players. The downside of this upcoming game is that this may be the last one in the arcades with subsequent updates.
DDR 15th Anniversary game will be released sometime in March.
Friday, November 16, 2012
YouTube app on the Wii
Well, there was previously the YouTube app for Xbox 360, Playstation 3 and Vita and now this, Wii. You can make use of the Wii Remote to browse the app and search on which video you may want to watch. However, this kind of interaction is not as good as using the Playstation Vita or Xbox Smartglass to search for whatever YouTube video you want to look for. For Xbox SmartGlass, you can use the mobile device to type in the stuff you want to search on the app.
Wednesday, February 22, 2012
Sega’s Maimai
Looks like Sega is extra busy like that ever since last year. In addition to Project Diva series for the PSP and the upcoming Project Mirai for Nintendo 3DS, there comes another rhythm game with Vocaloid songs and this time it’s from Sega. Previously around this year, there was another new rhythm game with those songs as well by Konami named Sound Voltex Booth but I doubt that this isn’t the first time. It was like Namco and Taito were next to put in Vocaloid songs to their rhythm games, then now, it’s Konami’s turn. As Sega or perhaps Crypton Future Media is like surprised or something, it seems that Sega has decided to come out with a new rhythm game with those songs. One of them is Happy Synthesizer, which will also be in Project Mirai as well. There’s another one besides Happy Synthesizer but you can bet that it was recently in Project Diva Arcade last December. That was taken from Project Diva Extend if you can know the meaning of this.
From what we saw, the gameplay is something comparable to Samba De Amigo but the controller is obviously the touch screen circular monitor and the circular edge thing. You are supposed to press those buttons to the beat on the circular edges. Man, perhaps this is the quicker way of entering the passcode to open the door rather than turning the wheel to the corresponding numbers. There’s also the sliding feature on the screen and you have to slide your finger in the corresponding direction. Perhaps the cabinet is probably taller than the washing machine but then, who even has the opinion on the gameplay and cabinet concepts.