Showing posts with label Pacman. Show all posts
Showing posts with label Pacman. Show all posts

Sunday, November 20, 2022

Pac-Man World Re-Pac - Updated Credits

A few months after the game's release, Bandai Namco and Now Production had made a patch that improved many aspects of the game such as credits, soundtrack and other stuffs that were changed. The credits part is the most important part of the update with the original team who made the game credited with True Accurate Information. Under the Sounds and Music part, it is Todd Dennis and Joey Kuras who worked on the music and sound part for the original version of the game under Tallarico Studios at the time. With this updated credit list, it can be proven that Tommy wasn't the one who composed the music for the game at all. Also, it is the first step in undoing the damage Tommy had caused in the past. The other games Tallarico Studios was involved in still have inaccurate credit information for the composer as if many websites still state that Tommy is the only composer due to him passing off others' compositions as his.

Besides the patch, there are two DLCs for the game and the Jukebox feature allows you to listen to the high quality versions of the songs in the Sound Test. The soundtrack in Re-Pac is said to be updated with high quality and uncompressed versions for free but the Jukebox remains a paid DLC.

Indeed, compliment is what I have for Bandai Namco and Now Production for a truly accurate credit information for the original team under Special Thanks category. However, this update should come with a new responsibility to keep those credits for the original team accurate and protected. The sites that wrongly claimed that Tommy Tallarico was the composer for this game should have corrected the credits in the game page once the update was out. I don't know for sure if there's some jerk-face out there who tries to make a malicious request to those sites to revert said changes or not but I think that the Special Thanks portion of the updated credits list should remain in the accurate form.

Aside from the Intellivision Amico controversies, there were other backlashes Tommy had done in the past such as giving Super Smash Bros games a low score in the most ignorant and offensive ways, and passing off other stuffs like sound effects he didn't make as his creations for instance but you can look up those stories yourself as they're beyond the scope of this blog article. His actions were not cool back then and the on-going controversies surrounding the Amico had already tarnished the Intellivision brand and his reputation further.

Monday, August 29, 2022

Pac-Man World Re-Pac Credits Controversy?

The Rangok Skies controversy was a real definition of controversy over stolen assets that the credits list remains questionable to this day because of the stolen sound effects. That is something the developers have no intention to do something about despite having made some improvements and other changes prior to the game's release. At least, Mojang put in the a fully detailed credits list for sound effects taken from freesound.org that are used for Minecraft and that's appreciated.

In the case of Pac-Man World Re-Pac's credits list, the original developers of the original Pac-Man World aren't credited in the remake and that's a shame and disappointment. I don't know if this qualifies as a gaming controversy or not as there's a chance the developers of the remake will be requested to fix the credits list, just like how the developers of the 8th-gen console ports of S**** Colors added the credits related to Godot game engine in a patch. Believe it or not, for every game made with Godot game engine, the game engine has to be credited no matter what despite it being a free and open-source game engine. At times, there are games that show the Made With Unity logo upon starting up. This lets people know that that game is made with Unity game engine.

Some interesting story prior to the remake's release included the fact that Tommy already sold the rights of the soundtrack to Bandai Namco and the composer is actually Todd Dennis, not Tommy himself. The credits information for the composer circulated on the net has been mostly incorrect and to find a correct one is a challenge to this day.

There are multiple reasons why people were interested in taking a look at Pac-Man World Re-Pac:

  1. It's a remake of the original that came out on Playstation 1 in the late 90s.
  2. Tommy and others under Tallarico Studios were involved in the sound and music department for the game.

The controversies surrounding the Tommy and Intellivision Amico were severe enough that the Amico console will never see a release because of his poor leadership and disrespectful attitude but the latest concern regarding the fact that the original developers of Pac-Man World aren't credited in the remake has attracted the attention of the content creators, fans of the franchise and some original developers. I don't know for sure if even Tommy would be disappointed for this but if it looks like he doesn't care for this controversy-to-be because the remake was released recently on Switch, Sony and Microsoft consoles, maybe his disrespectful attitude is still intact even if the Amico console was pretty much dead at this point that even a family would buy a Switch and play together or something.

Friday, March 28, 2014

Pac-Man Museum Obtained!

OK, this may be another recent purchase from Xbox Live Marketplace. Certain of which in this compilation are already damn hard. Pac-Man Arrangement on the other hand is freaking pixellated. Pac-Man Battle Royale is much funner in the arcades and mobile devices than on the home console. Pac-Attack doesn't seem to be using emulation whatsoever so the screen fading is damn smooth.

Tuesday, March 4, 2014

Pacman Museum for XBLA, PSN and PC

A few years ago, there was Pacman Battle Royale on the arcades which was the 4-player vs game where you have to munch your opponent's Pacman after munching the large dot that makes yours bigger. The graphics are based on Pacman Champion Edition but the downside is that the arcade hardware is PS2 based although the game itself is widescreen. What were they thinking technically when it came to a recent simple arcade game like that a few years ago? When that game is being part of this game compilation, it is going to look like a joke graphically and especially when it runs at lower resolution unlike Pacman Champion Edition and its DX counterpart. Personally, DX edition is more fun to play but I still have yet to buy the full version of it though.
Other games include Pac Attack Megadrive version Pacman PSP Arrangement and other classic games out there. Damn, that PSP arrangement as if its soundtrack is kind of repetitive compared to Galaga PSP arrangement whose soundtrack is surprisingly good. And of course, why do I have to play that again when I already have Namco Museum Battle Collection on PSP? The graphics are already at the PSP level and they will not look that good to the HD consoles.
Well, that is like two news merged into one. One for Pacman Museum recently released last month and the other regarded Pacman Battle Royale.