Friday, February 26, 2010

Espgaluda II for Xbox 360 was out yesterday

Before it was out, there are already screenshots and videos of this game. It features Black Label, Arrange and Xbox 360 Mode.
  • The Black Label mode can allow you to clear the enemy bullets in any mode you want where-else you can use the Kakusei mode to graze the enemy bullets. Be careful, you have limited graze bar when doing so.
  • The Arrange mode is something like Mushihimesama Futari’s Arrange mode where you can do something back to the enemy bullets in case there are too many of them for you to tolerate with. Basically, there are enemy bullets that can be shot but in Kakusei mode, it’s a limitation as you have the Kakusei items which are just below the green gem items. As you will have like thousands of Kakusei bonus items, there’s nothing to worry about the limitation of collecting these bonus items.
  • Xbox 360 mode is something we’re not sure of.
There may seem to have three BGM options and two of them are original and arranged ones. We’re not sure about the Black Label OST of this game as Dodonpachi Daifukkatsu Black Label already has its own different OST.

Thursday, February 4, 2010

College Graduation Complete

Having graduated yesterday, it was a huge enjoyment outside that graduation area at Suntec City. Proceeded there for dinner, fun and other exploration, it seemed that I played Raiden IV at The Star Factory again but at Suntec City. Problem is, I hate inserting coins myself to start playing but I had no choice anyway. Thanks to the videos from Raiden IV Official Blog, I was able to try out additional skills I mastered so far from them. Even level 3 could be a little bit impressive on the boss fight and especially for level 1 and 2 boss fights there. For level 1, things were completely great looking in my playing as I used those methods from those videos as well. Unfortunately, I stopped at level 4 as the shopping complex was apparently closing. Funny thing is that I still had to use the bomb when attacking large enemies even closer so you can know most of these during boss fights.

Update: It appears like I spent on less than 7 coins or something.

Thursday, December 24, 2009

New official game discovered – Exception

We’ve stumbled across the discovery of Exception Arcade by Success. Originally a doujin game for Windows PC in which I had played the trial version before released by Primitive, Success has enhanced the arcade port of Exception with added stages, remixed music, additional sounds, additional graphics etc. You can call this as Exception Arcade or Exception Enhanced. What a good doujin game ever since Trouble Witches for both Windows and Taito Type X. This game for arcade will be released on Success’ PC based arcade machine and today in arcades, invention theme of arcade machine is PC-Based themed arcade machines which is the next level of arcade gaming.

Saturday, September 26, 2009

Taito’s Music Gungun

Sure looks like a great and interesting rhythm game by Taito Corporation for arcades. I think I don’t know the actual release but it’ll be released in around this year. The game play is that you shoot the incoming enemies that are coming at you to the musical beat. Be careful not to let enemies successfully come at you because I think this is not good like they will attack you. This is another game with the Vocaloid voice appearance. The first game with Vocaloid complete cameo appearance is the one on the DS. It’s not quite easy to play with the gun controller or the Wii Remote. The easiest way is probably with the mouse, graphical tablet or touch screen but the funny thing for talking about this best method is that you’ll end up playing a game which its game play is based on INIS’ rhythm games on DS. In fact, even Hatsune Miku Project Diva’s game play is based on them as well. There are also bonus stuffs as well such as shape forming bonus, Chance Time where you can shoot the thing you’re chasing. Chance Time, huh. I might have seen this in Hatsune Miku Project Diva. It’s quite a great game. Home console ports will be good as well and I can imagine the Wii version can be easily ported from arcade original with more songs.

Update: There was also an update featuring more features of the game play as well as newer modes and songs. The sequel will be approaching as well.

Friday, August 14, 2009

Senko No Ronde DUO

Apparently out in July but we don’t know when around July. It was released on Taito Type X2 which uses the high definition resolution. This can be compatible for Xbox 360 but the standard definition is a complete joke of pixel perfect graphics. For Windows port, a powerful computer is a must with widescreen monitor and HD Graphic Card. This will target mostly Windows Vista computers but it can be for Windows XP as well provided that the Windows Vista computer can be dual-booted or downgraded. Computer Specs will be tested within the game inside as well.

Update: This was also out in Xbox 360 with various changes and additions.

Friday, March 27, 2009

Trigger Heart Exelica Enhanced for Playstation 2

Released yesterday but there's one latest video of this anyway. Somewhat the combination of the original version and XBLA version. Too bad that the voice track is completely remade. Also, game play media is taken straight from XBLA version. Story mode is like completely different than the Dreamcast version.
Here's the
original.

Wednesday, February 25, 2009

Shooting Watch Triangle Service Version

Identical to Hudson Soft version but this one will somewhat require both DirectX 9 and 10 to me. Not playable in my PC as there's something wrong with DirectX 9 even I had installed DirectX 9.0C with latest update. However, I managed to play this in Windows Vista PC in my living room but that PC doesn't belong to me and it is not powerful enough for gaming or advanced business. Nothing's confidential about computer specifications but something important about computer specifications is checking and comparing them.
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