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Saturday, April 5, 2014
DirectX 12: Improvements for Xbox One
Downside though, only DirectX 12 games will make use of DirectX 12 graphics cards and the worse thing is that there will be heating issues for DirectX 11 graphics card. That is going to be a common downside and issue for devices using DirectX 11 graphics card and even Xbox One will be the included as the same victim too. Maybe next year, there should be a new Xbox One model with the DirectX 12 graphics card to fix this issue and get better performance.
Friday, March 21, 2014
DirectX 12 for PC, Xbox One and mobile
Intel, AMD, Quadcomm, etc. are developing their new technology that will support DirectX 12 entirely by hardware. The ones today are still using DirectX 10 or 11 but I suggest playing games on the computers with DirectX 11 powered video cards for better performance.
With DirectX 12, the Xbox One will have better features for games and the PC games using DirectX 12 will be able to get the latest generation console level.
For NVIDIA, they have GeForce Titan Black in which you're going to buy that video card in the future for your desktop computer in case of superior future gaming or some hardware problem with your current video card that you may want to replace it.
Thursday, March 6, 2014
DirectX 12
Wednesday, June 5, 2013
The Costly Mistake event
In 1995, it was when DirectX was firstly shown in prototype stages before it was re-shown again in final stages as well as the introduction of Direct3D. The event in 1996 was supposed to be a huge one but then, it seemed that Microsoft had to cancel it at the last moment which was kind of unfortunate. For that event, things were supposed to resemble certain Sci-Fi alien themed shows as well as the involvement of some X-Files actors. For example, the interior was supposed to resemble the alien spaceship thing. On the inside for the event, people could see Bill Gates with the mask that would make them think that he was an alien or some sort. The event should be lasting three days and there was an online game tournament.
In the middle of the speech, it was interrupted and the developers were sent to the military base to see some huge alien vessel as part of the event.
Well, those were all the plans the DirectX Co-Creator had gotten as well as Microsoft. In 1997, he was apparently gotten a bad review of a 2/10 and got fired as a result for some silly alien abduction plans as part of the event. It was kind of controversial in the past to the company and the consumers as if there was a fake alien invasion all along planned by Microsoft.
Eventually, the alien ship thing was taken down and still sitting somewhere inside the company premise for years. Today. it looks like the same kind of mistake is bound to happen but in completely different way with the upcoming launch of Xbox One. That kind of modern event failure to that DirectX Co-Creator reminded him of his event failure in 1996 and that failure was kind of nostalgic.
You know, what that guy did was seriously unforgivable to Microsoft as if all the alien abduction stuffs were starting to look fake anyway and especially for the spaceship. Having to abduct people like that as part of the event as well as to make things extremely costly should not be parts of the event anyway. It should be displaying a bunch of epic looking games on screen similar to E3 today, not making up certain scenes from alien invasion movies like that.
Okay then, here are the following links taken from his blog:
Thursday, November 15, 2012
DirectX 11.1
Windows 8 has an updated DirectX 11.1 that supports Direct3D 11.1, DXGI 1.2 and the revised Windows Imaging Component. There were previous official claims that the new PC gaming technology in DirectX 11 is available for Windows 8 devices but to make things inaccurately fair enough, there are some backported features of DirectX 11 for Windows 7 and its server variant under Platform Update for Service Pack 1 that is included with Internet Explorer 10 Release Preview for Windows 7. In addition, you can get this update for Windows 7.
However, there are some DirectX elements that depend on WDDM 1.2 drivers and the new Windows Store app APIs in which they won’t be available on Windows 7. Maybe things are much smoother like that on Windows 8 but another improvement includes the fixes of decoding of 96bpp floating-point TIFF images. So for Windows 7 users, you can obtain this update and start photo-shopping straight away and save the pictures as TIFF files for technological improvement.













