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Saturday, September 1, 2018
Groove Coaster on Steam
There are tons of differences between the Steam and arcade versions. Firstly, the game supports multiple aspect ratios in addition to the aspect ratio that matches the arcade version although this is one game that isn't anything intensive whatsoever since it's arcade version runs on the machine with 1-cored Intel Atom CPU with the NVIDIA branded modern graphics card with 1GB of system RAM. Not to mention that the game uses simple graphics and even the FMV for some Groove Coaster games in the arcades runs smoothly as well. Indeed, there is an FMV video for Groove Coaster EX which is processed without any lag. The second thing is, the theme music is changed for Steam version along with the Credits music which still uses the original Groove Coaster credits music, not the one from Groove Coaster 3 since that song is counted as one of the songs from the initial song list. The third difference is the interface design difference as well as the fact that you can turn off/on the navigator and switch the navigator voice if you'll like.
One thing to take note is that the English version of Groove Coaster 3 and later for arcades has the English voice acting for one of the characters only. The other characters don't have the English voice acting whatsoever.
Like some other rhythm games that were ported to PC from the arcades like Beatmania IIDX Infinitas and Sound Voltex III with the former being the spinoff, not from the arcades although it has the elements from the arcade version of Beatmania IIDX series, Groove Coaster on Steam has both controller and keyboard support although the Steam controller is used for reference when it comes to controller tutorial dialog box, not the gameplay tutorial. As of this time, it appears that Sound Voltex III E-Amusement Cloud is linkable to Sound Voltex IV in the arcades but not Groove Coaster Steam Edition for whatever reason. To offer Nesica support for Groove Coaster on Steam and mobile so that it can be linked to Groove Coaster in the arcades is one silly idea as the control method of playing it is already different in the first place even if there's an unofficial Groove Coaster arcade-style controller.
In a sea of Groove Coaster games on consumer systems in the series, this is more or less Groove Coaster 3 on consumer systems after Groove Coaster 0, 1 and 2 on mobile and the game's interface is based on Groove Coaster 3 in the arcades.
Sunday, July 8, 2018
Groove Coaster 4 First Play
So I made a visit to Century Square as it had made a recent return after a long time of renovation although there are tons of stores related to house stuffs like those for kitchens and bedrooms to name a few. The arcade there had made a return as well although the Beatmania IIDX machine was located elsewhere. The other rhythm games that remained there were probably Maimai, Sound Voltex, Jubeat, Drummania and of course, Groove Coaster. I believe that Dance Evolution Arcade machine was already relocated to other location in the past in favor of more active arcade games but there are other arcade games that happen to be placed in that arcade center such as Tsum Tsum Arcade version along with Initial D Zero which runs on the newest Sega arcade system.
One serious downside of this move from Virtualand is that although the arcade center in Century Square has the same card and card reader for inserting coins as the one in Bugis+, you can't use the card from the other arcade center for inserting coins in the arcade center you're currently in. It's ridiculous not to make the quarter-insertion card universal when compared to the past times where you can use the same card in the other arcades run by the same company. As I had the card that was for Bugis+ arcade center, that would throw me an error when inserting that card in the reader as if it isn't compatible. So, I was supposed to use the card that was for the Century Square arcade center as a result since I was at that arcade center. Sure, things were still working fine for other people despite having inserted the card supposed to be for the other location that threw me some error like the reader showed me some garbage on display. Have you ever seen an arcade center where only tokens/coins/cards for credit insertion are acceptable there but not other locations despite the fact that all those locations are run by the same company? From what I saw in the revitalized arcades in the US, even the Round 1 arcades there are using the card reader stuff as the replacement for coin slot for inserting coins. Question is, I don't know if the same card is acceptable through multiple Round 1 arcade locations there.
Then, about the machines' conditions. The one on the left has some technical problem regarding one of the booster buttons. Someone already reported that to the staff and the staff eventually covered the card reader for inserting coins with something made out of paper to indicate that something is wrong with that machine. What an useful indication but there should be a plastic cover or some sort. The one on the right as I played on had some kind of delay as it took time to initialize some stuffs.
Needless to say, I had already attempted the song, Echo, on the other rhythm game before this one but I forgot that I did that in the past. At that time, I didn't know much about that song until the recent time, I discovered a Virtual YouTuber cover of it. The song originally came out like several years ago and it is one of the Vocaloid songs to make use of English language entirely. Unfortunately, from the music structure, it's not easy to put the song in rhythm games without screwing it up.
Friday, April 6, 2018
Groove Coaster 4 Starlight Road
What's new in Groove Coaster 4 is the modification of the difficulty range similar to what other rhythm games do as well as the stage unlocking system and various online functions. Like Sound Voltex IV, you should be able to purchase/unlock items during the game using the in-game currency. To unlock additional songs will be to go to the game's player site provided that you have your Nesica account and that your account is linked to the Nesica card containing the play data for the game. The shop for unlocking songs is still there although there are changes to the song list. Needless to say, each song is quite expensive to unlock and it takes tons of runs to reach the sufficient amount of in-game currency known as Groove Coins. By taking tons of runs, you are consuming so much money for coins/quarters.
It was a great time regarding the crossover campaigns that happened in Groove Coaster 3 like those using songs from various Taito games or various shmup games which I already attempted in the arcades at that time. Lightning Strikes from Raiden III was one of the songs I attempted like I had a nostalgic memory of having played Raiden III in the arcades. One thing to note is that many of those shmup games involved in those events for Groove Coaster 3 already had the console ports although certain of them started off on the consoles, not the arcades, like Raiden V started off on Xbox One two years ago.
Sunday, January 14, 2018
Space Invaders Extreme and Groove Coaster on Steam
Another announcement from Taito is Groove Coaster Steam version. How do you play that when you know the controls for the mobile and arcade versions? Obviously, when it comes to playing Groove Coaster on Android emulators, the only way will be the mouse and that can be difficult that way. However, a standard game controller should be handy enough for the console/Steam versions of Groove Coaster although a console/PC version of today's rhythm games won't be easy to be frank as the rhythm games on mobile and arcades nowadays are being updated on a regular basis with new songs.
Saturday, April 29, 2017
Groove Coaster 3 EX Dream Party First Play
Also, WHAT IS THE POINT OF PUTTING OTHER CHARACTERS IN THE GAME AS NAVIGATORS WHEN THEY DON'T HAVE THEIR CORRESPONDING VOICES? This is like putting custom costumes in a game with no corresponding purposes whatsoever. The same thing may or may not go for cosplays depending on the character you're dressing yourself as. Certain games already have the costume-specific special skills, moves, attacks, etc. but to put something like a custom navigator may or may not require voice acting at all. There should be no such thing as partially voiced list of navigators when the others don't have ones at all.
One special idea I have in my mind is that for every different costume the character wears, the character should have their own moves, quotes, poses, motions and other stuffs related to the corresponding costume worn but it may mean the replacement of some default stuffs the character normally does. So, what about the announcer/navigator part? Will the announcer/navigator wearing different costumes affect the way they announce?
Lastly, to unlock additional navigators will mean the contribution to the in-game events by adding tons of event points which is a money-consuming idea compared to doing the same thing on other platforms since it's an arcade game and I'm already lagging behind as if the players are seriously hardcore at the rhythm game genre and especially for Groove Coaster series. They may be tons of times better than me but if the song is manageable enough, it's a sign of relief.
Imagine the Vocaloid characters doing the navigation of Groove Coaster... That will turn us off when that happens if done incorrectly. For Voiceroid, the limitations so far are the expressions and emotions and the EX-voices for some characters are not quite enough. Even if you make various adjustments on how the Voiceroid characters say certain things, things may still sound robotic and asking for Voiceroid characters to be in Groove Coaster as custom navigators without knowing their technical limitations is an absolute face-slap!
By the way, I had already changed my player name again as it appears that my nickname is too long to fit.
Sunday, August 14, 2016
Groove Coaster 3
- The navigator is quite polite when speaking in English and quite cheerful when speaking in Japanese. She may be speaking those stuffs on Title Screen, Demonstration, Ranking, Game Entry, Main Menu, Results and Game Over screens. Depending on the country, the game is either called Groove Coaster or Rhythmvaders when it comes to English language so Japan doesn't count in this sentence as the game in Japan uses Japanese voice acting and language anyway.
- Using music panels to unlock songs is made obselete in Groove Coaster 3 as you may have to use GCs to unlock the songs in the game's official Mypage provided that you have your Nesica account like I already have.
- Event Mode is a major challenge to say the least and especially for Multiplayer Mode probably because I'm not at the expert level in rhythm games in terms of skills that I may get outscored by other players.
- And of course, the flaws. Why are there the shirt, long knee socks, gloves and shoes and that's pretty much that for the nagivator? What were they thinking when designing a character like that? For the sake for fan-service bullshit or what? It's unbelievable that even Taito and Sega had become a little bit spoilt over stuffs like that. Even if the arcade rhythm games are made in Japan originally, there should be songs that fit some Asian countries exclusively like the Chinese version of Beatmania IIDX where some song happened to have the Chinese cover. Hell, even Dance Evolution Arcade had some songs originally sung in Chinese language.
- Unlike other rhythm games in the arcades, your failure of whatever song in any stage doesn't mean Game Over. Instead, you move on to the next stage whether you fail or pass the song. There were cases where I failed some songs in Groove Coaster 3 and I was told that I should make less mistakes.
- Like other Nesica X Live arcade games, there is a message on the Game Over screen telling you not to forget your Nesica/IC Card and your belongings.
Sunday, June 19, 2016
ITunes Gift Card obtained for ITunes music
Friday, June 17, 2016
Groove Coaster Gameplay Report - June 15 (Important Update)
That drilling noise as I mentioned three months ago is kind of over for the rest of this month or maybe a while. For whatever reason, they asked for another renovation stuff this month that the noise occurred again. But of course, it wasn't an excuse as a way of going out to the arcades at Century Square again just like ever since three months ago. It was actually due to some reunion reason that I went to Century Square as well as Tampines Mall for lunch and dinner.
After the lunch and before the dinner, it was when I went to the arcades again. I went to Event Mode in Groove Coaster for the first time only to get blown away online by other players. Seriously, they must be damn good at the rhythm game genre in which they are able to get No-Misses and Full Chains on many songs. It doesn't matter whether it's Multiplayer Mode or Event Mode, they are already tons of times better than me as I already know it all along. I might be doing fine to be frank but they can do much better if you ask. Also, with skill improvement for Groove Coaster, I don't know what's my limit right now. The crossover event is still on-going until June 19 and consists of songs from various Shmup games and the most famous one from that event is Hibachi theme from Dodonpachi Resurrection. It is famous for being extremely hard TLB in Dodonpachi Resurrection but its theme song can't be the hardest in Groove Coaster if I can believe it. I had seen gameplay videos of this before going to the arcades to attempt it only to find that I had a pain on my right shoulder from button-tapping to the beat like that. Also, I had trouble with some of the patterns in that track and it was a close call that I managed to clear it in Hard difficulty. However, there won't be any reason to show that result of mine from the game's official Mypage as the song is so hard enough that I had made tons of mistakes and showing you that will get me criticized like I already was on YouTube for certain gameplay videos. You will need a Nesica account along with the account for Groove Coaster arcade registered to your Nesica card to gain access to your Mypage where you can see your personal results and do other exclusive stuffs like unlocking songs with GC points for Groove Coaster 3. It will be extremely grindy to get enough GC points to buy specific songs I want. Also, the staff roll song for Groove Coaster 3, Link Link Fever, is somewhat accessible in Event Mode but you still have to unlock it for Standard Play by adding friends in your Mypage.
Saturday, April 9, 2016
Groove Coaster 3 Link Fever True First Play
It's already April by the time I played Groove Coaster again at Virtualand arcade at Bugis and things went quiet after late March in which the renovation on my neighbor's home was completed or something and that there should be some peace but then, there may be fears that such peace like this won't last forever. Also, I might have fulfilled some career prerequisite by having recently published a mixtape to Mixcloud but complaints about renovation noise were still bullshit when I still have yet to fulfill the remaining prerequisites. And this is why playing Groove Coaster 3 at Century Square arcade for the first time didn't count.
On the technical side, those idiots at home NEVER know what my ambitions for those careers are all about. They never know things about IT Professional or even Disc Jockey. It's like they mistake those things for games and it was the same for this year's Lunar New Year. If they continue to make and spread those stupid rumors about me every Lunar New Year to my relatives, related aunties and uncles without any proper knowledge, then I have no one else to network with since I think that they're behaving like baddies or something. And besides, they may be more idiotic if they take any IT careers for laughing stocks.
Anyway, the renovation thing I mentioned was completed before the start of April and nobody cares for such excuses stated above. What do I care is to advance the beginning of my careers with sufficient experience and skills as well as to make future progress in arcade rhythm games. But, never be ignorant about someone's career and ambition! It's disrespecful to me as what happened this year's Lunar New Year.
Sunday, March 20, 2016
Groove Coaster 3 Link Fever First Play
First impressions were that the voice of Linka the Navigator is in English for Groove Coaster 3 in Asia known as Rhythmvaders 3. Not only the whole game is translated into English, but also, she speaks in English as well. The strange thing is that instead of calling the game, Groove Coaster, she calls it, Rhythmvaders, that is for the English version. In the Japanese version, of course, everything is in Japanese including the voice acting and the actual name, Groove Coaster, is mentioned. I don't know if the prequels have some differences like the announcer would say, Rhythmvaders, for English version when starting the game for example but I guess that the alternate name, Rhythmvaders, wasn't mentioned at all by the announcer. In the Japanese version, the original game name was said out by the announcer when starting the game.
Also, the navigator in Groove Coaster 3 says tons of stuffs in such a cheerful/polite way regardless of whichever version of the game. The English voice seems to be decent like I can imagine that some voice actress from Singapore might have voice acted her or something for the way she says in English. Her saying is everywhere whether it's Attract Mode, Title Screen, Main Menu, Music Select, Difficulty Select, Result and Game Over screen. Her name sounds English to me when seeing it in Hiragana form except that the long dash at the end is not there so to me, calling her Linka in English version may be a strange but nerdy thing as if the name, Linker, is more appropriate for that. Linka as the character name is much finer in Japanese version though. Lastly, I still prefer the original game name, Groove Coaster, as the alternate name, Rhythmvaders, still doesn't have anything to do with Space Invaders whatsoever as we still know that it's a rhythm game by Taito after all.
The song unlock feature at the end of the game is gone and if you want to get some more songs unlocked, you need to have a Nesica account like I recently had and then register your Nesica card the same way you register your E-Amusement Pass.
The first times I stumbled upon Groove Coaster 3 were the fact that it would be coming in March 10 and the song, Freedom, from Darius Burst Chronicle Saviours would be playable initially. Sure, I attempted that song and it was tricky for sure. Some of the songs like Conflict and Halycon including some Touhou arranges are available in Groove Coaster as well but the thing is, Groove Coaster is not the only game to have those I just mentioned. I might have played those Touhou arranges as part of my skill analysis in Sound Voltex if I can recall.
Lastly, the idol group, Denpa Gumi Inc., is bound to turn me off if I have to play their songs in rhythm games again as that kind of music genre is really unusual but still, I played other Dempa songs as long as they are decent enough not to turn me off. The event starring that group is still on-going or something but I think I'm already better off with other music genres as many people are already turned off when it comes to Dempa genre.
Thursday, October 8, 2015
Groove Coaster 2 for Arcade, IOS and Android
To be frank, I might have gotten the No-Miss in certain songs which is the standard full combo. For a true full combo, a Standard Full Combo and 100% Ad-Lib combination is a must which is more difficult for me in the first place. Starting from today, I have already set up the same goal of attempting the new songs from Groove Coaster 2 Heavenly Festival.
Tuesday, September 2, 2014
Changes at Bugis Junction Virtualand
The coin mechanism nightmare returns again but the staffs should be able to get things fixed quickly so that people can keep on playing.
So, I made some progress in Sound Voltex again with two Skill Analyzer courses cleared. Last time I played Skill Analyzer mode, I failed one of the sets probably due to the Effector, PHQUASE, who has the killer patterns that will make the songs really hard. Also, I attempted the Event Mode in Groove Coaster only to see that there are three sets of songs so I attempted the Normal/Advanced difficulty set of songs as attempting the Expert one is way too difficult for me.
Tuesday, June 24, 2014
Groove Coaster EX first-time play
Sunday, January 19, 2014
Teku Teku Beat by Arika
The game will be out for IOS in January 22nd so we have a few days to go. I don't know if there will be an Android release and especially for the international one.
Video link: http://www.youtube.com/watch?v=-JqP3lz_Syc
Sunday, March 31, 2013
Groove Coaster Zero
This year, there are some surprising updates as well, in addition to the upcoming arcade version, there's even a pack of Vocaloid songs in the IOS version of Groove Coaster Zero so that you can enjoy them even before the arcade version is bound to come out. We don't know the release date yet for the arcade version as of now but more details can be revealed after that.
Saturday, March 30, 2013
Sega X Taito Rhythm Collaboration
Also, while Taito was showing their arcade version of Groove Coaster series at JAEPO, what the hell was Sega doing there? Well, I'm sure Sega was like showing off something else I don't even know of.
Sunday, February 17, 2013
Groove Coaster Arcade
Originally an IOS game where you tap anywhere on the screen to the beat provided that you’re reaching those glowing notes. It may be like Audiosurf where you’re riding through the track but actually, you’re flying through the course of the song and you’re approaching those glowing notes. There are also hidden notes known as the Ad-Lib and you can’t see them unless you use the Ad-Lib item to turn them visible. The Ad-Lib notes are bonus notes and if you’re familiar with Rhythm games a lot, you can try to do the Ad-Lib sort of thing.
Control-wise, it is easy. You tap anywhere on the screen when you’re approaching the notes so think of this as Taiko No Tatsujin game but on the ride. For the arcade version, get the controller in which we have no idea what it is until the game is location tested sometime later this month.