Saturday, April 19, 2014

Rayforce for IOS obtained

This series may seem to be the least popular one from Taito as the more popular ones are likely to be Space Invaders and Darius series. Other popular classics are Puzzle Bobble, Bubble Bobble, etc. but nowadays, those series are like on life-support due to leaving the developments for later generations to the wrong developers and that looks like the plans are done wrongly for Puzzle Bobble and Bubble Bobble.
For Rayforce, it was technically nice back then graphically as well as how the gameplay was made technically. There were tons of Mode-7 like features that looked interesting. However, from the technical specs of the arcade hardware back then, it might have superceded the Super Famicom/Nintendo that the game was suited to be ported to the 32-bit consoles as there were like more colors and stuffs on screen at once with no slowdowns whatsoever. And speaking of slowdowns, the IOS version is plagued with those, ruining your concentration. Another problem is the Arcade Mode whose ship movement is like crap compared to Iphone Mode which is polish but then, both modes should be polished in the first place with Iphone Mode having arranged soundtrack and better sound effects taken from the Sega Saturn version. Lastly, the price is unacceptably expensive for Raystorm and Rayforce for IOS as those two games are actually the old-school games from the 90s compared to Darius Burst SP in which we have no complaints about the price knowing that Darius Burst is the recent one.