Showing posts with label Guitarfreaks. Show all posts
Showing posts with label Guitarfreaks. Show all posts

Monday, September 29, 2014

GITADORA Overdrive Guitarfreaks First Play

OK, I was kind of shy to play such kind of rhythm games like this in the first place at least, I managed to outcome the shyness two days ago. Unfortunately, the entire place was completely filled with tons of players hogging everything but I happened to see the same uncle playing this GITADORA like always. I guess that he's a better individual player than me at this but it's rare for him to see me back playing Beatmania IIDX at the arcades.
Even better was that there were some cosplayers out there trying to show off their playing but depending on the intention, it may be a special show off or a normal one. Maybe there should be a list of animes that have some arcade scenes where various rhythm games are shown in action. Of course, as long as we can see some character playing the game, that should be something you should try to mimic at the real life arcades, like playing that specific game that character plays dressed up as that character and then trying to fulfill the same objective by fulfilling various goals from the anime if available, like getting full combo for example. If there's a song from that anime in that rhythm game and that anime has the song in the same game, this should be an opportunity for you. The example will be Connect by Claris on DDR in which its anime already involves the DDR machine playing that song. However, you should take note that not all things can de-fictionalized although there may be other epic real life in-game challenges for the cosplayers dressed up as those characters who play rhythm games in the epic way. However, those challenges are extremely difficult if you're going to take up the challenge like that.
So after sometime watching that uncle play GITADORA, I eventually took a turn in playing GITADORA Guitarfreaks edition myself, only to realize that I needed to get used to the controls of the guitar controller. The pick is kind of weird at first but you're supposed to shift it to both sides like you're strumming it so I had a hard time like that. Another weird thing is that to trigger the game option for adjusting timing, speed and other stuffs similar to the ones in IIDX is that you're supposed to press the purple button to toggle that option but I made the timing adjustment to 4+ as I still need to figure out the new interface which looks uneasy compared to the mobile version which is split up into three gameplay parts and the worse thing is that you won't have much time left trying to adjust all that. The Help button is more like an Info button to me which displays your gameplay information. Unless I adjust the timing correctly, it will still behave like crap on me when trying to play the songs, affecting the grades. I actually got better grades in the mobile version than the one in the arcades but I still need to keep playing the arcade version if I want to unlock the remaining songs from the remaining Collection Mall Volume sets in the mobile version. There are also Volume sets in the arcade version but that is more tedious than in the mobile version which requires additional credits. Better playing, we can care about that later because this is the first time I played Guitarfreaks in the arcade.
As this was the first play, I didn't need to insert coins or anything as stated by the First-Time-Play campaign and although IIDX Pendual recently came out, that doesn't mean I had played IIDX for the first time by playing IIDX Pendual for the first time as I had already played the previous ones. That means, I still had to insert 4 coins to get started in IIDX Pendual for the first time and then migrate my E-Amusement to the latest game, resetting everything. So, keep on rocking until we have enough Gitadrops needed for the remaining Collection Mall Volume sets from the mobile version to unlock the remaining songs so that I can video capture some.

Sunday, February 16, 2014

This year's JAEPO for Bemani

Sure are newer games from Konami this year. Titles such as Jubeat Saucer Fulfill, BeatStream, Pop'n Music Lapistoria, Gitadora Overdrive and the new Slient Scope arcade game.
For the original Slient Scope on the arcades, it is running on the same hardware as Gradius IV is running. I believe that the series is the light-gun sniper game series where you have to aim and shoot at the enemies like a sniper. It may be what the story of the series is all about. Just like other railgun shooter games, there may be bosses to deal with and you have to shoot off the projectiles that are shot/thrown at you. There are other things the bosses do that you must deal with or you will take damage and especially for the enemies that are too close to you out of nowhere trying to scratch the shit out of you.
The third Silent Scope is said to be the final series but it receives the mixed reviews perhaps due to the lack of arcade accessories that mimic the arcade experience? The was a reboot that was cancelled three years ago that was for Playstation 3 and Xbox 360 but its genre turned out to be the third-person shooter. Why the reboot with different genre? That will ruin what the series was all about back then. This year, there's going to be a new Silent Scope for the arcades with the E-Amusement feature. I assume it will have high-definition gameplay but we don't know what PC-based arcade system the game will be running on.
Hmm, I surely prefer playing light-gun games on the consumer systems than on the arcades for some reasons.
OK, Silent Scope aside, there are newer Bemani games this year. There will be a new Pop'n Music game that has some cool anime-artworks on it but unfortunately, there isn't so much of that like you still can see the solid, cartoonish traces of the series graphically such as the ones in-game. Perhaps you can understand that this is what Pop'n Music series is all about. There will also be Jubeat Saucer Fulfill with the updated Bistro Saucer feautre. The song swap system will be gone as I can believe but it's a damn to the initial music list and the way you unlock the songs that I don't seem to play Jubeat alot. There's gonna be Gitadora Overdrive running on the same system Gitadora is as well as the update to Gitadora mobile app with colorful interface. Lastly, there's BeatStream. From what I saw, the cabinet has two HD widescreen monitors similar to the cabinets that run the games with the trading card scanning feature. Perhaps we were wrong to compare this to DJ Max Technika as DJ Max Technika has two monitors SEPARATED and running in DUPLICATE mode. Also, the gameplay is going Samba De Amigo-ish or Maimai-ish and I don't know what the hell is Konami thinking. If Sega sees this, there will be lawsuit for sure.
For existing Bemani games, there will be changes to the interface for DDR2013, as well as the Infinite Blaster feature for Sound Voltex II. I don't know what that does for SDVX II for the sake of unlocking the songs in Infinite difficulty which is obviously the most difficult one in the first place.