Friday, July 10, 2020

Goodbye Volcano High Controversy Part Two

Edit: I forgot to mention here that none of the parts from whatever model are used for other models as I wouldn't do something like that. Instead, many parts of some models are disabled using MMEffect.

Part two has the MMD animation video I did of the redone Goodbye Volcano High Reveal Trailer which I sort of posted on my Twitter account. Unfortunately, it is missing some parts the original trailer has as well as one more character. What's not replicated so far:
  1. The scene where the protagonist is standing with the door behind them: I've no idea where it takes place at as it looks too zoomed in, focusing on the protagonist character so it couldn't be replicated.
  2. The street at night scene with the female character saying something to the protagonist: Nobody knows what she is saying and there has to be a MMD model of the street scene or some sort.
  3. The performance scene: I've no idea where it takes place at and I don't think I can replicate it faithfully. Instead, I can try to animate that scene where the protagonist is seen DJing or some sort.
  4. The graduation scene.
MMD models of the alcoholic drinks will NOT be in the main scene which is the night scene where all the main characters surround the campfire as I bet that it's an inappropriate idea for me. Also, sometime in the video I posted on Twitter has the stage showing part taking place outside the school. What I mean by that is, before the match in Blazblue series starts, the stage is being shown before the camera focuses on the area where two fighters face each other. However, this is where things may be different after the stage is shown where the gameplay portion may or may not be the same. If the gameplay is sports festival-based, the camera focuses on the characters standing before the starting line for dash-type/obstacle course. If the gameplay is 2D/3D action-based, the camera focuses on the area the main character is on and follows their perspective. Or if the gameplay is fighting/puzzle based, the camera focuses on the area where two characters face each other but for competitive puzzle, that's not necessarily the case. A sports festival or competitive puzzle is something I can go for according to my take of the open-source idea regarding the gameplay of Goodbye Volcano High redo.
The Story Mode of the redo is said to be taking place in the original virtual world of Goodbye Volcano High with stages based on the original scenes. This is where the actual battle between victims and the characters originally depicted in the game with the victims being human characters dragged by some culprit to the virtual world. The other modes will be Dream-Match-like and include scenes of the reconstructed virtual world as bonus scenes/stages.