Friday, March 18, 2022

Controversies regarding Intellivision Amico

It's quite a long time since I last blogged about the TRDR Pocket which had its own share of gaming controversies. They even attracted other content creators like Yongyea & Angry Joe who could be last straws for Soulja Boy's gaming controversy history. I had worked on some 3D animation and computer graphic stuffs which were seriously time-consuming as well as worked on the Phosh Shell theme which can be applied to whichever Linux OS that uses that desktop environment.

In case of the Intellivision Amico saga, the controversy started with many problems including the main problem starring Tommy's horrible and disrespectful attitude towards gamers, critics and content creators. When the Amico was being criticized, he had the audacity to label gamers, critics and content creators various things. He even insulted the Nintendo Switch console on the online forum, AtariAge, by calling it some disturbing term I won't mention here. There happened to be a series of drama surrounding the Amico like he established a cult of Amico shills or something where they made positive and defensive opinions on the console that still has yet to be released. Criticizing the Amico console doesn't make us the "haters" or something. Indeed, I have both the positive and negative opinions about it but with the amount of drama and controversies that affected Intellivision's reputation, I probably have more negative opinions.

Here are the opinions in regards to the Amico:

  1. Remakes: Some of the remakes define the term completely with sufficient potential although it's not quite the same for some other games like Finnegan Fox for instance, which has the background blurred out or something as if pixel art style is disallowed.
  2. Questionable control schemes for some games: The Amico controller has four trigger buttons with two of them accessible depending on how you hold it, a disc for directional controls and a touch screen feature. Battle Tanks has a questionable control scheme in which you use the touch screen as a virtual analog stick or something and that makes the controller look like an unusual way to play twin-stick shooter games.
  3. Lack of progress for games: The new trailer has some additions and edits but the rest is still the same. Not to mention that Flying Tigers on Amico has the worst explosions when the enemies are destroyed. They make the game look like some free hobbyist-indie game you could discover from Newgrounds or maybe Shoot The Core website.
  4. A game box with RFID card and NFT coin: The presence of the NFT coins signals the start of the greed but things about the Amico are already fishy enough.
  5. Game Development Rules: Some of the rules reminded me of the ones for Exa-Arcadia platform in which the Amico version must have something exclusive although there's no easy telling of the amount of exclusive differences/additions other games have on Amico and Exa-Arcadia.
  6. Stolen assets used in some Amico games: As if Rangok Skies or some other mobile games didn't cause controversy enough for using stolen assets, some of the Amico games would, like Battle Tanks & Moon Patrol for instance with Battle Tanks looking more obvious. A stupid defense from Tommy, "Placeholder". It's kind of like saying that it's surprise mechanics when it's still clearly gambling with real money in video games in various ways.
  7. Financial disadvantage for game developers

From the list of opinions above, things are not that good for Amico. And if that's not enough, Intellivision of today has recent financial trouble and even their crowd funding at Start Engine failed. Who would want to buy the Amico console, anyway? Also, the weirdos had a treacherous way to tell the others that they're not allowed to have opinions about the Amico until they've played some games like Shark Shark. Like what kind of idiot would tell you that? And what's the point of making a rant video before the product's release then? Do you even tell Angry Joe stupid shit like that before whatever game comes out? With a weirdo-style attitude you show towards such content creators like him, maybe it's best that they either ignore you or block you.

Another disrespectful problem from Intellivision was that they boldly called the popular game controllers from 8-Bit and 16-Bit eras complicated when the original Intellivision and Amico controllers ARE TRULY the OPPOSITE OF EASY. An NES controller looks simple for anyone to pick up and play and the same can go for the SNES, Genesis and PC-Engine controllers. Even the modern game controllers nowadays are having a common layout but not every game makes use of every portion of them. Even the arcade controllers from the 8-Bit and 16-Bit eras were labeled as complicated by Intellivision through their failed Start Engine crowd funding campaign.

Prior to the new Intellivision and Amico stuff, Tommy even had offended the fighting game fans back then as if he expected every fighting game to be played like Tekken/Virtua Fighter. His reviews on 2D fighting games back then were ignorant and I've figured that supporting those games at this time may be a key although the victory against the Amico console is already drawing near. Even if the victory reaches us for real, we're already off with something else as if the victory means nothing to us as many gamers are already interested in other game platforms instead of the Amico.