Saturday, February 11, 2017

The King of Fighters XIV

Well, it was really impressive to the fans of the genre when it was released with sufficient content to fill the goddamn Blu-Ray disc with the sufficient amount of playable characters, an Arcade Mode which is more or less the Story Mode along with other modes that increase the replay value.
Unfortunately, there may be flaws as well. The 3D background graphics are probably fine as well but the effects don't seem to cause the surrounding glow effects. Also, the character models are step backwards so to speak although the Ver 1.10 patch improves the shading with self-shadow effect. Unfortunately, it doesn't seem to be the same for the effects as they still don't cause surrounding glow effects. Even worse is that the effects are becoming a little bit blurry or something.
Plus, there may be an arcade version on the way coming in this year for Nesica X Live 2 which is the successor to the original for the Taito Type X2. The upcoming Nesica X Live 2 service runs on Taito Type X3 but unlike the original Nesica X Live, this one doesn't need connection to the local servers. Instead, the client machine gets a different setup for a different game. Plus, the Nesica X Live 2 service gets online match support for fighting games and its games will be running in 1080p. As The King of Fighters XIV uses Unreal Engine 4, obviously, a more powerful machine is required to meet the system requirements of that engine. Basically, a Core i5 along with 8GB RAM should be enough but the thing is, we NEED to know what the on-screen system specs are when booting up a Taito Type X3 game. On Type X2, you can see the graphics card model along with the amount of RAM but somewhere on the machine, you can see a sticker of the actual system specs. On Type X3 however, you can see the on-screen system specs whenever the game starts after going into desktop mode.
In the meantime, people can enjoy playing KOF XIV on Playstation 4 and it looks like SNK had done the right thing with it unlike Street Fighter V whose initial launch was missing tons of core stuffs and it already attracted disappointed fans along with those whiny gamers who don't care about those core stuffs like the Arcade Mode, Single Player Campaign Mode, etc. You've better jolly well be glad that King of Fighters XIV has Arcade Mode which is called the Story Mode. There isn't so much story contents going on in Story Mode like it may as well become an Arcade Mode which it already does to please the fans. The arcade version's existence is due to the success of the game on the console. So, let the Steam version exist one day based on the arcade version just like King of Fighters XIII Steam version and other Nesica X Live games posted to Steam.