Several days from now and the sequel will be released! Beatmania IIDX 22 Pendual features two UI types, the light that is called the present which looks kind of gothical in the light way and the dark that is called the future which looks like the mix of futuristic and dark gothic. The information here is not finalized until the game's release so the information we have got here is that the UI changes by real time. So when it's daytime, it uses the light side but the downside is that each side has its own songs as if you may end up going to the arcades in the early evening just to play the dark side songs or in the afternoon for the light side. The dark side being called the future is like we're entering the bad future with some gothical and futuristic stuffs being intact as if the future is already conquered with some kind of futuristic darkness. But when it comes to time as the visual theme of the game, it may seem that it is divided into two dimensions, the light and dark side. The dark side is a mix of purple and black while the light side is like completely white. So, what happens after Beatmania IIDX 21 Spada? Have we gone through the freaking time-gate or something?
For the song list, it seems that more recent DJs like P*Light, DJ Noriken, DJ Genki, REDALICE and other J-Core and UK Hardcore related guys will be joining in the game. That also includes the other artists from some popular BMS and doujin communities like OSTER Project, Sasakure.uk, etc. We surely like them and especially for their on-going entries in Sound Voltex series which is kind of popular with tons of Vocaloid, Touhou, originals and Bemani remixes.
There might be location test videos in which at the time, the game was missing various things compared to the final version of the game such as the missing badass door that closes after the Stage Result screen for instance. Other improvements include like each UI has its own UI elements, not two UI sides having common UI elements as seen in the location test videos, the extended judge window similar to other music games where you can extend the timing window in case you go too fast or too slow like it's impossible to get the perfect timing like always. However, that feature is one of the assistances and you may get the Assist Clear once you clear the song with that enabled. There are other elements that adjust the gameplay settings as well. Not to mention that the UI and its motion animations are based on IIDX Spada with modifications such as the Stage Result screen that looks like the one from IIDX Spada.
I can't wait for the game to be out in Asia so that I can attempt as many songs as I can from it! However, I should warn myself about the killer patterns in certain songs regardless of the song levels. I should not choose the same songs as the others play like I already did. That surely made me a jackass the last times.